Пример #1
0
 public override void DrawIntro(GameTime gameTime)
 {
     for (int xPos = 0; xPos < 800; xPos += 160)
     {
         for (int yPos = 0; yPos < 480; yPos += 160)
         {
             FingerGames.Instance.SpriteBatch.Draw(_textureMap[TilePiece.Grass], new Vector2(xPos, yPos), Color.White);
         }
     }
     _introLabel.Draw(FingerGames.Instance.SpriteBatch, gameTime);
 }
Пример #2
0
 public override void DrawEnd(GameTime gameTime)
 {
     _winnerLabel.Draw(FingerGames.Instance.SpriteBatch, gameTime);
 }