public override void ConnectClients() { base.ConnectClients(); Assert.AreEqual(XmppState.Connected, this.client1.State); Assert.AreEqual(XmppState.Connected, this.client2.State); this.receptor = new XmppEventReceptor(this.client2); this.sink = new XmppEventSink("XMPP Event Sink", this.client1, this.client2.FullJID, true); Log.Register(this.sink); }
public override void DisposeClients() { if (this.sink != null) { Log.Unregister(this.sink); this.sink.Dispose(); this.sink = null; } if (this.receptor != null) { this.receptor.Dispose(); this.receptor = null; } base.DisposeClients(); }