Пример #1
0
        public void Save(string fileName)
        {
            Container container = XmlTool.DeserializeObject <Container>(fileName);

            _parcelService.SetDepartment(container.Parcels);
            _containerRepository.Save(container);
        }
Пример #2
0
        public static void LoadFromSave(string content, bool transparent = true, bool isNeedHandleCamera = true)
        {
            VRCattleManager.currentLoaded = content;
            VRCattleSaveXml saveXml = XmlTool.DeserializeObject <VRCattleSaveXml>(content);

            VRCattleDifferent.DisableObjsStatic(saveXml.isMale);

            int count = saveXml.disable.Count;

            for (int i = 0; i < count; i++)
            {
                string    str = saveXml.disable[i];
                Transform t   = GetTransformByNodeID(str);
                if (t == null)
                {
                    continue;
                }
                VRCattleManager.disabledObjs.Add(t);
                t.gameObject.SetActive(false);
            }

            VRCattleUIManager.instance.Page06SetBodyAndBt20_31State(saveXml.bodyStates);

            if (transparent)
            {
                count = saveXml.transparent.Count;
                for (int i = 0; i < count; i++)
                {
                    Transform t = GetTransformByNodeID(saveXml.transparent[i]);
                    if (t == null)
                    {
                        continue;
                    }
                    MeshRenderer mr = t.GetComponent <MeshRenderer>();
                    VRCattleManager.transparentObjs.Add(mr);
                    Color color = mr.material.color;
                    color.a           = VRCattleManager.transparentValue;
                    mr.material.color = color;
                }
            }

            if (isNeedHandleCamera)
            {
                VRCattleManager.instance.ResetBodyTransform();
                Vector3 center = instance.GetCenter();

                VRCattleCameraControll.instance.isScrollbar = false;
                VRCattleCameraControll.instance.Distance    = 3.5f;
                VRCattleCameraControll.instance.SetTargetPoint(center);
                //VRCattleCameraControll.instance.ChangeDistance();
                VRCattleCameraControll.instance.MoveToTargetPoint();

                VRCattleObjectControll.instance.SetTargetPoint(center);
            }
        }
Пример #3
0
    static void AddMaleFemaleToTupu()
    {
        string path       = Application.dataPath + "/Resources/Tupu/";
        string malePath   = path + "Male/";
        string femalePath = path + "Female/";

        DirectoryInfo directory = new DirectoryInfo(path);

        FileInfo[] infos = directory.GetFiles();
        VRCattle.VRCattleDifferent diff = FindObjectOfType <VRCattle.VRCattleDifferent>();
        int length = infos.Length;

        for (int i = 0; i < length; i++)
        {
            if (infos[i].Extension == ".meta")
            {
                continue;
            }
            StreamReader sr      = infos[i].OpenText();
            string       content = sr.ReadToEnd();
            sr.Dispose();
            sr.Close();
            VRCattle.VRCattleSaveXml male   = XmlTool.DeserializeObject <VRCattle.VRCattleSaveXml>(content);
            VRCattle.VRCattleSaveXml female = XmlTool.DeserializeObject <VRCattle.VRCattleSaveXml>(content);
            male.isMale   = true;
            female.isMale = false;
            diff.AddToVSX(ref male, true);
            diff.AddToVSX(ref female, false);

            if (!Directory.Exists(malePath))
            {
                Directory.CreateDirectory(malePath);
            }
            if (!Directory.Exists(femalePath))
            {
                Directory.CreateDirectory(femalePath);
            }
            File.WriteAllText(malePath + infos[i].Name, XmlTool.SerializeObject <VRCattle.VRCattleSaveXml>(male));
            File.WriteAllText(femalePath + infos[i].Name, XmlTool.SerializeObject <VRCattle.VRCattleSaveXml>(female));
        }
        AssetDatabase.Refresh();
    }