Пример #1
0
        public void LoadedDataOverridersGetOverriderIsNull()
        {
            XmlDataOverriders xmlDataOverriders = XmlDataOverriders.Load(App.AssemblyPath, _gameData, _overrideFileNameSuffix);
            IOverrideLoader   overrideLoader    = xmlDataOverriders.GetOverrider(typeof(XmlDataOverridersTests));

            Assert.IsNull(overrideLoader);
        }
        public void LoadedDataOverridersGetOverrider(Type type)
        {
            XmlDataOverriders xmlDataOverriders = XmlDataOverriders.Load(GameData, OverrideFileNameSuffix);
            IOverrideLoader   overrideLoader    = xmlDataOverriders.GetOverrider(type);

            Assert.IsNotNull(overrideLoader);
        }
Пример #3
0
        public void LoadedDataOverridersHasBuildTest()
        {
            XmlDataOverriders xmlDataOverriders = XmlDataOverriders.Load(App.AssemblyPath, _gameData, 12000, _overrideFileNameSuffix);

            List <string> loadedOverrideFileNames = xmlDataOverriders.LoadedFileNames.ToList();

            Assert.AreEqual(3, xmlDataOverriders.Count);
            Assert.AreEqual("hero-overrides-test_12000.xml", Path.GetFileName(loadedOverrideFileNames[0]));
        }
        public void LoadedDataOverridersNoBuildTest()
        {
            XmlDataOverriders xmlDataOverriders = XmlDataOverriders.Load(GameData, OverrideFileNameSuffix);

            List <string> loadedOverrideFileNames = xmlDataOverriders.LoadedFileNames.ToList();

            Assert.AreEqual(3, xmlDataOverriders.Count);
            Assert.AreEqual("hero-overrides-test.xml", Path.GetFileName(loadedOverrideFileNames[0]));
        }
        public OverrideBaseTests()
        {
            GameData          gameData          = new FileGameData(ModsTestFolder);
            XmlDataOverriders xmlDataOverriders = XmlDataOverriders.Load(gameData, OverrideFileNameSuffix);

            HeroOverrideLoader = (HeroOverrideLoader)xmlDataOverriders.GetOverrider(typeof(HeroDataParser));
            HeroDataOverride   = HeroOverrideLoader.GetOverride(CHeroId);

            LoadInitialValues();
        }
Пример #6
0
        private void InitializeOverrideData()
        {
            Stopwatch time = new Stopwatch();

            Console.WriteLine($"Loading data overriders...");

            time.Start();

            if (OverrideBuild.HasValue)
            {
                XmlDataOverriders = XmlDataOverriders.Load(GameData, OverrideBuild.Value);
            }
            else if (HotsBuild.HasValue)
            {
                XmlDataOverriders = XmlDataOverriders.Load(GameData, HotsBuild.Value);
            }
            else
            {
                XmlDataOverriders = XmlDataOverriders.Load(GameData);
            }

            foreach (string overrideFileName in XmlDataOverriders.LoadedFileNames)
            {
                ReadOnlySpan <char> fileNameNoExtension = Path.GetFileNameWithoutExtension(overrideFileName).AsSpan();

                if (int.TryParse(fileNameNoExtension.Slice(fileNameNoExtension.IndexOf('_') + 1), out int loadedOverrideBuild))
                {
                    if ((StorageMode == StorageMode.Mods && HotsBuild.HasValue && HotsBuild.Value != loadedOverrideBuild) || (StorageMode == StorageMode.CASC && HotsBuild.HasValue && HotsBuild.Value != loadedOverrideBuild))
                    {
                        Console.ForegroundColor = ConsoleColor.Yellow;
                    }
                    else
                    {
                        Console.ForegroundColor = ConsoleColor.Cyan;
                    }
                }
                else // default override
                {
                    Console.ForegroundColor = ConsoleColor.Cyan;
                }

                Console.WriteLine($"Loaded {Path.GetFileName(overrideFileName)}");
                Console.ResetColor();
            }

            time.Stop();

            Console.WriteLine($"Finished in {time.Elapsed.TotalSeconds} seconds");
            Console.WriteLine();
        }
Пример #7
0
        private void LoadTestData()
        {
            _gameData = new FileGameData(_modsTestFolder);
            _gameData.LoadAllData();

            _configuration = new Configuration();
            _configuration.Load();

            _gameStringParser = new GameStringParser(_configuration, _gameData);
            ParseGameStrings();

            _defaultData = new DefaultData(_gameData);
            _defaultData.Load();

            XmlDataOverriders xmlDataOverriders = XmlDataOverriders.Load(App.AssemblyPath, _gameData, _overrideFileNameSuffix);

            _heroOverrideLoader = (HeroOverrideLoader)xmlDataOverriders.GetOverrider(typeof(HeroDataParser));

            _xmlDataService = new XmlDataService(_configuration, _gameData, _defaultData);
        }
Пример #8
0
        private void LoadTestData()
        {
            GameData = new FileGameData(ModsTestFolder);
            GameData.LoadAllData();

            Configuration = new Configuration();
            Configuration.Load();

            GameStringParser = new GameStringParser(Configuration, GameData);
            ParseGameStrings();

            DefaultData = new DefaultData(GameData);
            DefaultData.Load();

            XmlDataOverriders xmlDataOverriders = XmlDataOverriders.Load(GameData, OverrideFileNameSuffix);

            HeroOverrideLoader = (HeroOverrideLoader)xmlDataOverriders.GetOverrider(typeof(HeroDataParser));

            XmlDataService = new XmlDataService(Configuration, GameData, DefaultData);
        }
        private void LoadTestData()
        {
            XmlDataOverriders xmlDataOverriders = XmlDataOverriders.Load(App.AssemblyPath, GameData, _overrideFileNameSuffix);

            _matchAwardOverrideLoader = (MatchAwardOverrideLoader)xmlDataOverriders.GetOverrider(typeof(MatchAwardParser));
        }
        private void LoadTestData()
        {
            XmlDataOverriders xmlDataOverriders = XmlDataOverriders.Load(GameData, OverrideFileNameSuffix);

            UnitOverrideLoader = (UnitOverrideLoader)xmlDataOverriders.GetOverrider(typeof(UnitParser));
        }
Пример #11
0
        private void LoadTestData()
        {
            XmlDataOverriders xmlDataOverriders = XmlDataOverriders.Load(GameData, OverrideFileNameSuffix);

            MatchAwardOverrideLoader = (MatchAwardOverrideLoader)xmlDataOverriders.GetOverrider(typeof(MatchAwardParser));
        }