public void WriteHeistIsInDlc(bool inDlc) { var res = XlsFriendlyUtils.StringifyBool(inDlc); Writer.Write(res); }
public void WriteHeistVillain(Villain villain) { Writer.Write(XlsFriendlyUtils.StringifyString(EnumUtils.GetString(villain)) + ','); }
public void WriteHeistName(Heist heist) { Writer.Write(XlsFriendlyUtils.StringifyString(heist.Name) + ','); }