public void UnLock(int _cMonsterListUnLockData) { Current = XMLMonsterListUnLock.Instance.GetMonsterListUnLockData(_cMonsterListUnLockData); cInherentNumber = Current.InherentNumber; cUnLock = Current.UnLock; //if(fNumber == cInherentNumber) //{ // Lock.gameObject.SetActive(false); // Debug.Log("가나다라"); //} }
public void LoadXml() { MonsterListUnLocks = new List <XMLMonsterListUnLockData>(); XmlDocument Document = new XmlDocument(); Document.Load(filePath); XmlElement MonsterListUnLockListElement = Document["MonsterListUnLockList"]; foreach (XmlElement MonsterListUnLockElement in MonsterListUnLockListElement.ChildNodes) { XMLMonsterListUnLockData MonsterListUnLock = new XMLMonsterListUnLockData { InherentNumber = System.Convert.ToInt32(MonsterListUnLockElement.GetAttribute("InherentNumber")), UnLock = System.Convert.ToInt32(MonsterListUnLockElement.GetAttribute("UnLock")), }; MonsterListUnLocks.Add(MonsterListUnLock); } }