private void OnEnable()
    {
        myButton = GetComponent <Button>();
        string availableNode = XMLManager.GetLatestNode(nameOfAI);

        NewMessage(availableNode);
        if (currentNode != availableNode && XMLManager.GetNewMessageAvailable(nameOfAI) == "true")
        {
            StartCoroutine("BlinkNewMessageText");
        }
        else
        {
            newMessageText.text = "";
        }
    }