Пример #1
0
        internal void Initialize()
        {   
            Environment.Initialize();
            try
            {
                Implementation.OnRocketImplementationInitialized += () =>
                {
                    gameObject.TryAddComponent<TaskDispatcher>();
                    gameObject.TryAddComponent<AutomaticShutdownWatchdog>();
                    if(Settings.Instance.RCON.Enabled) gameObject.TryAddComponent<RCONServer>();
                };
                
                Settings = new XMLFileAsset<RocketSettings>(Environment.SettingsFile);
                Translation = new XMLFileAsset<TranslationList>(String.Format(Environment.TranslationFile, Settings.Instance.LanguageCode), new Type[] { typeof(TranslationList), typeof(TranslationListEntry) }, defaultTranslations);
                Permissions = gameObject.TryAddComponent<RocketPermissionsManager>();
                Plugins = gameObject.TryAddComponent<RocketPluginManager>();
                Commands = gameObject.TryAddComponent<RocketCommandManager>();

                if (Settings.Instance.MaxFrames < 10 && Settings.Instance.MaxFrames != -1) Settings.Instance.MaxFrames = 10;
                Application.targetFrameRate = Settings.Instance.MaxFrames;

                OnRockedInitialized.TryInvoke();
            }
            catch (Exception ex)
            {
                Logger.LogException(ex);
            }
        }
Пример #2
0
        internal void Initialize()
        {
            Environment.Initialize();
            try
            {
                Implementation.OnRocketImplementationInitialized += () =>
                {
                    gameObject.TryAddComponent <TaskDispatcher>();
                    gameObject.TryAddComponent <AutomaticShutdownWatchdog>();
                    if (Settings.Instance.RCON.Enabled)
                    {
                        gameObject.TryAddComponent <RCONServer>();
                    }
                };

                Settings    = new XMLFileAsset <RocketSettings>(Environment.SettingsFile);
                Translation = new XMLFileAsset <TranslationList>(String.Format(Environment.TranslationFile, Settings.Instance.LanguageCode), new Type[] { typeof(TranslationList), typeof(TranslationListEntry) }, defaultTranslations);
                defaultTranslations.AddUnknownEntries(Translation);
                Permissions = gameObject.TryAddComponent <RocketPermissionsManager>();
                Plugins     = gameObject.TryAddComponent <RocketPluginManager>();
                Commands    = gameObject.TryAddComponent <RocketCommandManager>();

                if (Settings.Instance.MaxFrames < 10 && Settings.Instance.MaxFrames != -1)
                {
                    Settings.Instance.MaxFrames = 10;
                }
                Application.targetFrameRate = Settings.Instance.MaxFrames;

                OnRockedInitialized.TryInvoke();
            }
            catch (Exception ex)
            {
                Logger.LogException(ex);
            }
        }
Пример #3
0
        internal void Initialize()
        {
            try
            {
                Settings    = new XMLFileAsset <UnturnedSettings>(Environment.SettingsFile);
                Translation = new XMLFileAsset <TranslationList>(String.Format(Environment.TranslationFile, Core.R.Settings.Instance.LanguageCode), new Type[] { typeof(TranslationList), typeof(TranslationListEntry) }, defaultTranslations);
                defaultTranslations.AddUnknownEntries(Translation);
                Events = gameObject.TryAddComponent <UnturnedEvents>();

                gameObject.TryAddComponent <UnturnedPermissions>();
                gameObject.TryAddComponent <UnturnedChat>();
                gameObject.TryAddComponent <UnturnedCommands>();

                gameObject.TryAddComponent <AutomaticSaveWatchdog>();

                bindDelegates();

                RocketPlugin.OnPluginLoading += (IRocketPlugin plugin, ref bool cancelLoading) =>
                {
                    try
                    {
                        plugin.TryAddComponent <PluginUnturnedPlayerComponentManager>();
                    }
                    catch (Exception ex)
                    {
                        Core.Logging.Logger.LogException(ex, "Failed to load plugin " + plugin.Name + ".");
                        cancelLoading = true;
                    }
                };

                RocketPlugin.OnPluginUnloading += (IRocketPlugin plugin) =>
                {
                    plugin.TryRemoveComponent <PluginUnturnedPlayerComponentManager>();
                };

                R.Commands.RegisterFromAssembly(Assembly.GetExecutingAssembly());

                try
                {
                    R.Plugins.OnPluginsLoaded += () =>
                    {
                        SteamGameServer.SetKeyValue("rocketplugins", String.Join(",", R.Plugins.GetPlugins().Select(p => p.Name).ToArray()));
                    };


                    SteamGameServer.SetKeyValue("rocket", Assembly.GetExecutingAssembly().GetName().Version.ToString());
                    SteamGameServer.SetBotPlayerCount(1);
                }
                catch (Exception ex)
                {
                    Core.Logging.Logger.LogError("Steam can not be initialized: " + ex.Message);
                }

                OnRocketImplementationInitialized.TryInvoke();
            }
            catch (Exception ex)
            {
                Core.Logging.Logger.LogException(ex);
            }
        }
Пример #4
0
 private void Awake()
 {
     Commands        = commands.AsReadOnly();
     commandMappings = new XMLFileAsset <RocketCommands>(Environment.CommandsFile);
     checkCommandMappings();
     R.Plugins.OnPluginsLoaded += Plugins_OnPluginsLoaded;
 }
Пример #5
0
        public void Start()
        {
            Stats = new XMLFileAsset <StatKeeper.Stats>(Path.Combine(Plugin.Instance.Directory, "Stats/" + Player.Id + ".xml"));
            Stats.Instance.SteamID = (ulong)Player.CSteamID;

            //TODO: Add tracking of acc when player is in combat

            Player.Events.OnDeath += (UnturnedPlayer player, SDG.Unturned.EDeathCause cause, SDG.Unturned.ELimb limb, Steamworks.CSteamID m) => {
                UnturnedPlayer murderer = UnturnedPlayer.FromCSteamID(m);

                if (murderer != null && PlayerTool.getSteamPlayer(m) != null && cause != SDG.Unturned.EDeathCause.SUICIDE)
                {
                    XMLFileAsset <Stats> killerStats = murderer.GetComponent <StatsPlayerComponent>().Stats;

                    if (limb == SDG.Unturned.ELimb.SKULL)
                    {
                        killerStats.Instance.HeadShots += 1;
                    }

                    killerStats.Instance.Kills += 1;
                    killerStats.Instance.RecalculateStats();
                    killerStats.Save();
                }

                Stats.Instance.Deaths += 1;
                Stats.Instance.RecalculateStats();
                Stats.Save();
                Plugin.Instance.UpdateRank();
            };
            Stats.Instance.RecalculateStats();
            Plugin.Instance.UpdateRank();
        }
Пример #6
0
 protected override void Load()
 {
     Instance       = this;
     CosmeticsStore = new XMLFileAsset <PlayersCosmeticsStore>(Path.Combine(Directory, $"{Name}.cosmetics.xml"));
     CosmeticsStore.Load();
     UnturnedPermissions.OnJoinRequested += OnJoinRequested;
     SaveManager.onPreSave += OnPreSave;
     Logger.Log($"Advanced Cosmetics v{Assembly.GetName().Version} has been loaded");
     Logger.Log("Do you want more cool plugins? Join now: https://discord.gg/4FF2548 !");
 }
Пример #7
0
        public void UpdateStats(UnturnedPlayer player)
        {
            XMLFileAsset <Stats> PlayerStats = new XMLFileAsset <StatKeeper.Stats>(Path.Combine(Instance.Directory, "Stats/" + player.CSteamID + ".xml"));

            EffectManager.sendUIEffect((ushort)9879, (short)9884, player.CSteamID, true, PlayerStats.Instance.Rank.ToString());
            EffectManager.sendUIEffect((ushort)9880, (short)9885, player.CSteamID, true, PlayerStats.Instance.Kills.ToString());
            EffectManager.sendUIEffect((ushort)9881, (short)9886, player.CSteamID, true, PlayerStats.Instance.Deaths.ToString());
            EffectManager.sendUIEffect((ushort)9882, (short)9887, player.CSteamID, true, PlayerStats.Instance.KDRatio.ToString());
            EffectManager.sendUIEffect((ushort)9883, (short)9888, player.CSteamID, true, PlayerStats.Instance.HeadShots.ToString());
        }
Пример #8
0
        public void DefaultItems()
        {
            IAsset <DefaultValues> defaultValues = null;
            string text = Path.Combine(DShop.Instance.Directory, string.Format("{0}.defaultvalues.xml", DShop.Instance.Name));

            try
            {
                defaultValues = new XMLFileAsset <DefaultValues>(text, null, null);
                defaultValues.Load();
                if (ObjectListConfigVersion < defaultValues.Instance.FileVersion)
                {
                    ObjectListConfigVersion = defaultValues.Instance.FileVersion;
                    Dictionary <ushort, ShopObject> items    = DShop.Instance.Database.GetAllItems(ItemType.Item);
                    Dictionary <ushort, ShopObject> vehicles = DShop.Instance.Database.GetAllItems(ItemType.Vehicle);
                    Logger.Log("Adding new Default items to database!");
                    // Start adding items to the database from the defaults file that aren't present in the database.
                    foreach (ShopItem item in defaultValues.Instance.Items)
                    {
                        if (!items.ContainsKey(item.ItemID))
                        {
                            // Get generate the asset name for the database.
                            item.AssetName();
                            DShop.Instance.Database.AddItem(ItemType.Item, item as ShopObject);
                        }
                    }
                    foreach (ShopVehicle vehicle in defaultValues.Instance.Vehicles)
                    {
                        if (!vehicles.ContainsKey(vehicle.ItemID))
                        {
                            // Get generate the asset name for the database.
                            vehicle.AssetName();
                            DShop.Instance.Database.AddItem(ItemType.Vehicle, vehicle as ShopObject);
                        }
                    }
                    Logger.Log("Finished!");
                }
                //defaultValues.Save();
            }
            catch
            {
                Logger.LogWarning("Error parsing the defaults file, skipping loading shop defaults!");
                return;
            }
        }
Пример #9
0
        internal void Initialize()
        {
            Environment.Initialize();
            try
            {
                Implementation.OnRocketImplementationInitialized += () =>
                {
                    gameObject.TryAddComponent <TaskDispatcher>();
                    gameObject.TryAddComponent <AutomaticShutdownWatchdog>();
                    if (Settings.Instance.RCON.Enabled)
                    {
                        gameObject.TryAddComponent <RCONServer>();
                    }
                };

                Settings = new XMLFileAsset <RocketSettings>(Environment.SettingsFile);
                var settings = Settings.Instance;
                Translation = new XMLFileAsset <TranslationList>(string.Format(Environment.TranslationFile, settings.LanguageCode), new Type[] { typeof(TranslationList), typeof(TranslationListEntry) }, defaultTranslations);
                defaultTranslations.AddUnknownEntries(Translation);
                Permissions = gameObject.TryAddComponent <RocketPermissionsManager>();
                //Plugins = gameObject.TryAddComponent<RocketPluginManager>();
                Plugins = new RocketPluginManager();
                RocketPluginManager.Awake();
                Commands = new RocketCommandManager();
                Commands.Awake();
                // Load Commands from Rocket.Core.Commands.
                Commands.RegisterFromAssembly(Assembly.GetExecutingAssembly());

                if (settings.MaxFrames < 10 && settings.MaxFrames != -1)
                {
                    settings.MaxFrames = 10;
                }
                Application.targetFrameRate = settings.MaxFrames;

                OnRockedInitialized.TryInvoke();

                Plugins.loadPlugins();
            }
            catch (Exception ex)
            {
                Logging.Logger.LogException(ex);
            }
        }
        public void Start()
        {
            Stats = new XMLFileAsset <StatKeeper.Stats>(Path.Combine(Plugin.Instance.Directory, "Stats/" + Player.Id + ".xml"));
            Stats.Instance.SteamID = (ulong)Player.CSteamID;
            Player.Events.OnDeath += (UnturnedPlayer player, SDG.Unturned.EDeathCause cause, SDG.Unturned.ELimb limb, Steamworks.CSteamID m) =>
            {
                UnturnedPlayer murderer = UnturnedPlayer.FromCSteamID(m);
                if (murderer != null && PlayerTool.getSteamPlayer(m) != null)
                {
                    XMLFileAsset <Stats> killerStats = murderer.GetComponent <StatsPlayerComponent>().Stats;

                    killerStats.Instance.Kills[cause.ToString()] = killerStats.Instance.GetKills(cause.ToString()) + 1;
                    killerStats.Instance.RecalculateStats();
                    killerStats.Save();
                }
                Stats.Instance.Deaths[cause.ToString()] = Stats.Instance.GetDeaths(cause.ToString()) + 1;
                Stats.Instance.RecalculateStats();
                Stats.Save();
            };
            Stats.Instance.RecalculateStats();
        }
Пример #11
0
        internal void Initialize()
        {
            try
            {
                Settings    = new XMLFileAsset <UnturnedSettings>(Environment.SettingsFile);
                Translation = new XMLFileAsset <TranslationList>(String.Format(Environment.TranslationFile, Core.R.Settings.Instance.LanguageCode), new Type[] { typeof(TranslationList), typeof(TranslationListEntry) }, defaultTranslations);
                defaultTranslations.AddUnknownEntries(Translation);
                Events = gameObject.TryAddComponent <UnturnedEvents>();

                gameObject.TryAddComponent <UnturnedPermissions>();
                gameObject.TryAddComponent <UnturnedChat>();
                gameObject.TryAddComponent <UnturnedCommands>();

                gameObject.TryAddComponent <AutomaticSaveWatchdog>();

                bindDelegates();

                RocketPlugin.OnPluginLoading += (IRocketPlugin plugin, ref bool cancelLoading) =>
                {
                    try
                    {
                        plugin.TryAddComponent <PluginUnturnedPlayerComponentManager>();
                    }
                    catch (Exception ex)
                    {
                        Core.Logging.Logger.LogException(ex, "Failed to load plugin " + plugin.Name + ".");
                        cancelLoading = true;
                    }
                };

                RocketPlugin.OnPluginUnloading += (IRocketPlugin plugin) =>
                {
                    plugin.TryRemoveComponent <PluginUnturnedPlayerComponentManager>();
                };

                R.Commands.RegisterFromAssembly(Assembly.GetExecutingAssembly());

                try
                {
                    R.Plugins.OnPluginsLoaded += () =>
                    {
                        IPluginAdvertising   pluginAdvertising = PluginAdvertising.Get();
                        List <IRocketPlugin> rocketPlugins     = R.Plugins.GetPlugins();
                        List <string>        pluginNames       = new List <string>(rocketPlugins.Count);
                        foreach (IRocketPlugin plugin in rocketPlugins)
                        {
                            if (plugin != null && !string.IsNullOrEmpty(plugin.Name))
                            {
                                pluginNames.Add(plugin.Name);
                            }
                        }
                        pluginAdvertising.AddPlugins(pluginNames);
                    };

                    SteamGameServer.SetKeyValue("unturned", Provider.APP_VERSION);
                    SteamGameServer.SetKeyValue("rocket", Assembly.GetExecutingAssembly().GetName().Version.ToString());
                }
                catch (Exception ex)
                {
                    Core.Logging.Logger.LogError("Steam can not be initialized: " + ex.Message);
                }

                OnRocketImplementationInitialized.TryInvoke();
            }
            catch (Exception ex)
            {
                Core.Logging.Logger.LogException(ex);
            }
        }
Пример #12
0
        internal void Initialize()
        {
            try
            {
                Settings = new XMLFileAsset<UnturnedSettings>(Environment.SettingsFile);
                Translations = new XMLFileAsset<TranslationList>(String.Format(Environment.TranslationFile, Core.R.Settings.Instance.LanguageCode), new Type[] { typeof(TranslationList), typeof(TranslationListEntry) }, defaultTranslations);
                Events = gameObject.TryAddComponent<UnturnedEvents>();

                gameObject.TryAddComponent<UnturnedEffectManager>();
                gameObject.TryAddComponent<UnturnedPermissions>();
                gameObject.TryAddComponent<UnturnedChat>();

                gameObject.TryAddComponent<AutomaticSaveWatchdog>();

                RocketPlugin.OnPluginLoading += (IRocketPlugin plugin, ref bool cancelLoading) =>
                {
                    try
                    {
                        plugin.TryAddComponent<PluginUnturnedPlayerComponentManager>();
                        plugin.TryAddComponent<PluginCommandManager>();
                    }
                    catch (Exception ex)
                    {
                        Logger.LogException(ex, "Failed to load plugin " + plugin.Name + ".");
                        cancelLoading = true;
                    }
                };

                RocketPlugin.OnPluginUnloading += (IRocketPlugin plugin) =>
                {
                    plugin.TryRemoveComponent<PluginUnturnedPlayerComponentManager>();
                    plugin.TryRemoveComponent<PluginCommandManager>();
                };

                PluginCommandManager.RegisterFromAssembly(Assembly.GetExecutingAssembly());

                R.Plugins.OnPluginsLoaded += () =>
                {
                    SteamGameServer.SetKeyValue("rocketplugins", String.Join(",", R.Plugins.GetPlugins().Select(p => p.Name).ToArray()));
                };

                SteamGameServer.SetKeyValue("rocket", Assembly.GetExecutingAssembly().GetName().Version.ToString());
                SteamGameServer.SetBotPlayerCount(1);

                OnRocketImplementationInitialized.TryInvoke();

            }
            catch (Exception ex)
            {
                Logger.LogException(ex);
            }
        }
Пример #13
0
 private void Awake()
 {
     _whitelistAsset = new XMLFileAsset <WhitelistXml>(
         Path.Combine(Path.Combine(Environment.PluginsDirectory, ZebraPlugin.Self.Name), "AviZebra.whitelist.xml"));
     _whitelistAsset.Load();
 }
Пример #14
0
        public static void MigrateDatabase()
        {
            MySqlCommand cmd1 = Connection.CreateCommand();
            MySqlCommand cmd2 = Connection.CreateCommand();
            MySqlCommand cmd3 = Connection.CreateCommand();

            cmd1.CommandText = String.Format("DELETE FROM {0}", PLAYER_TABLE);
            cmd2.CommandText = String.Format("DELETE FROM {0}", PERMISSION_TABLE);
            cmd3.CommandText = String.Format("DELETE FROM {0}", GROUP_TABLE);

            TryOpen();
            cmd1.ExecuteNonQuery();
            cmd2.ExecuteNonQuery();
            cmd3.ExecuteNonQuery();
            TryClose();

            RocketPermissions p = new XMLFileAsset <RocketPermissions>(Rocket.Core.Environment.PermissionFile, null, null).Instance;

            LoonePermissionsConfig.SetDefaultGroup(p.DefaultGroup);

            foreach (RocketPermissionsGroup group in p.Groups)
            {
                CreateGroup(group.Id);
                if (group.Color != null)
                {
                    UpdateGroup(EGroupProperty.COLOR, group.Color, group.Id);
                }
                if (group.ParentGroup != null)
                {
                    UpdateGroup(EGroupProperty.PARENT, group.ParentGroup, group.Id);
                }
                if (group.Prefix != null)
                {
                    UpdateGroup(EGroupProperty.PREFIX, group.Prefix, group.Id);
                }
                if (group.Suffix != null)
                {
                    UpdateGroup(EGroupProperty.SUFFIX, group.Suffix, group.Id);
                }
                if (group.DisplayName != null)
                {
                    UpdateGroup(EGroupProperty.NAME, group.DisplayName, group.Id);
                }
                UpdateGroup(EGroupProperty.PRIORITY, group.Priority.ToString(), group.Id);

                foreach (Permission perm in group.Permissions)
                {
                    string name = perm.Name;
                    name = name.Replace("-", "~");

                    AddPermission(group.Id, name, (int)perm.Cooldown);
                }

                foreach (string player in group.Members)
                {
                    if (ulong.TryParse(player, out ulong id))
                    {
                        AddPlayerToGroup(id, group.Id);
                    }
                }
            }
        }
Пример #15
0
        public void UpdateRank()
        {
            List <string> RankList   = new List <string>();
            List <string> FilePaths  = new List <string>();
            string        SteamIDOne = "";
            string        SteamIDTwo = "";
            int           TempValOne = 0;
            int           TempValTwo = 0;

            foreach (string file in System.IO.Directory.EnumerateFiles(Path.Combine(Instance.Directory, "Stats/")))
            {
                FilePaths.Add(file);
            }

            while (FilePaths.Count > 0)
            {
                if (FilePaths.Count > 1)
                {
                    for (int i = 0; i < (FilePaths.Count - 1); i++)
                    {
                        XmlDocument doc = new XmlDocument();
                        doc.Load(FilePaths[i]);

                        XmlNodeList kills   = doc.GetElementsByTagName("Kills");
                        XmlNodeList deaths  = doc.GetElementsByTagName("Deaths");
                        XmlNodeList steamID = doc.GetElementsByTagName("SteamID");

                        if (kills.Count > 0 && deaths.Count > 0)
                        {
                            TempValOne = int.Parse(kills[0].InnerXml) + int.Parse(deaths[0].InnerXml);
                            SteamIDOne = steamID[0].InnerXml;
                        }

                        doc.Load(FilePaths[i + 1]);

                        kills   = doc.GetElementsByTagName("Kills");
                        deaths  = doc.GetElementsByTagName("Deaths");
                        steamID = doc.GetElementsByTagName("SteamID");

                        if (kills.Count > 0 && deaths.Count > 0)
                        {
                            TempValTwo = int.Parse(kills[0].InnerXml) + int.Parse(deaths[0].InnerXml);
                            SteamIDTwo = steamID[0].InnerXml;
                        }

                        if (TempValOne > TempValTwo)
                        {
                            RankList.Add(SteamIDTwo);
                            FilePaths.RemoveAt(i + 1);
                        }
                        else
                        {
                            RankList.Add(SteamIDOne);
                            FilePaths.RemoveAt(i);
                        }
                    }
                }
                else
                {
                    XmlDocument doc = new XmlDocument();
                    doc.Load(FilePaths[0]);

                    XmlNodeList steamID = doc.GetElementsByTagName("SteamID");

                    RankList.Add(steamID[0].InnerXml);
                    FilePaths.RemoveAt(0);
                }
            }

            for (int i = 0; i < RankList.Count; i++)
            {
                XMLFileAsset <Stats> PlayerStats = new XMLFileAsset <StatKeeper.Stats>(Path.Combine(Instance.Directory, "Stats/" + RankList[i] + ".xml"));

                PlayerStats.Instance.Rank = i + 1;
                PlayerStats.Save();
            }

            // Find way to sort through players without adding their ID to a list
            foreach (SteamPlayer player in Provider.clients)
            {
                UnturnedPlayer uPlayer = UnturnedPlayer.FromCSteamID(player.playerID.steamID);

                UpdateStats(uPlayer);
            }
        }
Пример #16
0
        internal void Initialize()
        {
            try
            {
                Settings    = new XMLFileAsset <UnturnedSettings>(Environment.SettingsFile);
                Translation = new XMLFileAsset <TranslationList>(string.Format(Environment.TranslationFile, Core.R.Settings.Instance.LanguageCode), new Type[] { typeof(TranslationList), typeof(TranslationListEntry) }, defaultTranslations);
                defaultTranslations.AddUnknownEntries(Translation);
                //Events = gameObject.TryAddComponent<UnturnedEvents>();
                Events = new UnturnedEvents();
                Events.Awake();
                //gameObject.TryAddComponent<UnturnedPermissions>();
                //gameObject.TryAddComponent<UnturnedChat>();
                SDG.Unturned.ChatManager.onChatted += UnturnedChat.handleChat;
                //gameObject.TryAddComponent<UnturnedCommands>();
                foreach (Command vanillaCommand in Commander.commands)
                {
                    R.Commands.Register(new UnturnedCommands.UnturnedVanillaCommand(vanillaCommand), vanillaCommand.command.ToLower(), Core.Serialization.CommandPriority.Low);
                }
                gameObject.TryAddComponent <AutomaticSaveWatchdog>();

                bindDelegates();

                RocketPlugin.OnPluginLoading += (IRocketPlugin plugin, ref bool cancelLoading) =>
                {
                    try
                    {
                        plugin.TryAddComponent <PluginUnturnedPlayerComponentManager>();
                    }
                    catch (Exception ex)
                    {
                        Core.Logging.Logger.LogException(ex, "Failed to load plugin " + plugin.Name + ".");
                        cancelLoading = true;
                    }
                };

                RocketPlugin.OnPluginUnloading += (IRocketPlugin plugin) =>
                {
                    plugin.TryRemoveComponent <PluginUnturnedPlayerComponentManager>();
                };

                R.Commands.RegisterFromAssembly(Assembly.GetExecutingAssembly());

                try
                {
                    if (!Settings.Instance.HidePlugins)
                    {
                        R.Plugins.OnPluginsLoaded += () =>
                        {
                            var plugs = R.Plugins.GetPlugins();
                            var names = new string[plugs.Count];
                            for (int i = 0; i < names.Length; i++)
                            {
                                names[i] = plugs[i].Name;
                            }
                            SteamGameServer.SetKeyValue("rocketplugins", string.Join(",", names));
                        };
                    }
                    if (Settings.Instance.ClampMaxPlayers)
                    {
                        Level.onPreLevelLoaded += ClampMaxPlayers;
                    }

                    SteamGameServer.SetKeyValue("unturned", Provider.APP_VERSION);
                    SteamGameServer.SetKeyValue("rocket", Assembly.GetExecutingAssembly().GetName().Version.ToString());
                    SteamGameServer.SetBotPlayerCount(1);
                }
                catch (Exception ex)
                {
                    Core.Logging.Logger.LogError("Steam can not be initialized: " + ex.Message);
                }

                OnRocketImplementationInitialized.TryInvoke();
            }
            catch (Exception ex)
            {
                Core.Logging.Logger.LogException(ex);
            }
        }