public void Update() { fred[0] = XInput.GetButton(deviceId, XInput.Button.A); fred[1] = XInput.GetButton(deviceId, XInput.Button.B); fred[2] = XInput.GetButton(deviceId, XInput.Button.Y); fred[3] = XInput.GetButton(deviceId, XInput.Button.X); fred[4] = XInput.GetButton(deviceId, XInput.Button.LB); startPressed = XInput.GetButtonDown(deviceId, XInput.Button.Start); starPressed = XInput.GetButtonDown(deviceId, XInput.Button.Back); strumPressed = XInput.GetButtonDown(deviceId, XInput.Button.DPadDown) | XInput.GetButtonDown(deviceId, XInput.Button.DPadUp); tilt = XInput.GetAxis(deviceId, XInput.Axis.RY); whammy = XInput.GetAxis(deviceId, XInput.Axis.RX); }
void Update() { if (decoder.getDecoderState() == ViveMediaDecoder.DecoderState.PAUSE || decoder.getDecoderState() == ViveMediaDecoder.DecoderState.EOF) { pauseResume.texture = playTexture; } else { pauseResume.texture = pauseTexture; } ColorBlock current = loop.colors; current.normalColor = decoder.loop ? Color.black : Color.gray; current.highlightedColor = decoder.loop ? Color.black : Color.gray; loop.colors = current; if (Input.mousePosition.y > seekbarTop.position.y) { if (Input.GetKeyDown(KeyCode.Mouse0)) { if (Time.time < lastMouseClick + 0.5) { Fullscreen(); } lastMouseClick = Time.time; } } if (Input.GetKeyDown(KeyCode.F) || XInput.GetButtonDown(0, XInput.Button.X)) { Fullscreen(); Notification.instance.Show(Notification.NotificationType.Fullscreen); } if (Input.GetKeyDown(KeyCode.C) || XInput.GetButtonDown(0, XInput.Button.Y)) { subs.currentSub++; subs.Load(); Notification.instance.Show(subs.subtitleNames[subs.currentSub]); } if (Input.GetKeyDown(KeyCode.L) || XInput.GetButtonDown(0, XInput.Button.B)) { SetLoop(); Notification.instance.Show(Notification.NotificationType.Loop); } if ((Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.RightControl)) && Input.GetKeyDown(KeyCode.D)) { Debug.SetActive(Debug.activeSelf ? false : true); } if (Input.GetKeyDown(KeyCode.U)) { Url.SetActive(!Url.activeSelf); } if (Input.GetKeyDown(KeyCode.O) || XInput.GetButtonDown(0, XInput.Button.Start)) { string start = null; try //get current file directory if exists { System.IO.FileInfo f = new System.IO.FileInfo(decoder.mediaPath); if (f.Exists) { System.IO.DirectoryInfo d = f.Directory; start = d.FullName; } } catch (System.Exception) { //can go wrong in many ways } Cursor.visible = true; SFB.ExtensionFilter[] filter = new SFB.ExtensionFilter[] { new SFB.ExtensionFilter("Supported Files", Loader.acceptedFileNames) }; string[] file = SFB.StandaloneFileBrowser.OpenFilePanel("Select File", start, filter, false); if (file.Length > 0) { Loader.customUrl = file[0]; UnityEngine.SceneManagement.SceneManager.LoadScene(0); } } Help.SetActive(Input.GetKey(KeyCode.H)); if (Input.GetAxis("Mouse ScrollWheel") != 0 || XInput.GetAxis(0, XInput.Axis.RY) != 0) { if (!Input.GetKey(KeyCode.LeftControl) && !Input.GetKey(KeyCode.RightControl)) { float volumeJump = 0.1f; if (Input.GetKey(KeyCode.LeftShift) || Input.GetKey(KeyCode.RightShift)) { volumeJump = 1f; } decoder.setVolume(Mathf.Clamp01(decoder.getVolume() + ((Input.GetAxis("Mouse ScrollWheel") + (XInput.GetAxis(0, XInput.Axis.RY) * 0.1f)) * volumeJump))); Notification.instance.Show("♫ " + Mathf.RoundToInt(decoder.getVolume() * 100f).ToString()); } } if (Input.GetKeyDown(KeyCode.M) || XInput.GetButtonDown(0, XInput.Button.RS)) { if (decoder.getVolume() == 0) { decoder.setVolume(volumeBeforeMute); } else { volumeBeforeMute = decoder.getVolume(); decoder.setVolume(0); } Notification.instance.Show("♫ " + Mathf.RoundToInt(decoder.getVolume() * 100f).ToString()); } if (Input.GetKeyDown(KeyCode.Space) || XInput.GetButtonDown(0, XInput.Button.A)) { if (decoder.getDecoderState() == ViveMediaDecoder.DecoderState.PAUSE) { Notification.instance.Show(Notification.NotificationType.Play); } else { Notification.instance.Show(Notification.NotificationType.Pause); } PauseResume(); } float jump = 20; if (Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.RightControl)) { jump = 10; } if (Input.GetKey(KeyCode.LeftShift) || Input.GetKey(KeyCode.RightShift)) { jump = 60; } if (Input.GetKeyDown(KeyCode.RightArrow) || XInput.GetButtonDown(0, XInput.Button.DPAD_Right)) { Notification.instance.Show(Notification.NotificationType.Forward); Forward(jump); } if (Input.GetKeyDown(KeyCode.LeftArrow) || XInput.GetButtonDown(0, XInput.Button.DPAD_Left)) { Notification.instance.Show(Notification.NotificationType.Backward); Backwards(jump); } }