private static bool AnyGamepadHasButton(XBox360GamepadButton button) { return XBox360.GetGamepads().Any(gamepad => gamepad.WButtons == button); }
/// <summary> /// Checks if a specific button is pressed /// </summary> /// <param name="button">Button to check</param> /// <returns>True if button is pressed, false otherwise</returns> private bool IsPressed(XBox360GamepadButton button) { return((ushort)(button & WButtons) != 0); }
private static bool AnyGamepadHasButton(XBox360GamepadButton button) { return(XBox360.GetGamepads().Any(gamepad => gamepad.WButtons == button)); }
/// <summary> /// Checks if a specific button is pressed /// </summary> /// <param name="button">Button to check</param> /// <returns>True if button is pressed, false otherwise</returns> private bool IsPressed(XBox360GamepadButton button) { return (ushort)(button & WButtons) != 0; }