public XAudio2Mixer() { _xAudio = new XAudio2(); _xAudio.StartEngine(); _masteringVoice = new MasteringVoice(_xAudio); _buffers = new XAudioBuffer[NumBuffers]; for (var i = 0; i < NumBuffers; i++) { _buffers[i] = new XAudioBuffer(BufferSize); } }
public XAudio2Mixer() { _xAudio = new XAudio2(); _xAudio.StartEngine(); _masteringVoice = new MasteringVoice(_xAudio); _buffers = new XAudioBuffer[NumBuffers]; for (var i = 0; i < NumBuffers; i++) { _buffers[i] = new XAudioBuffer(BufferSize); } }