public FieldUser(WvsGameSocket socket, Character character) { Socket = socket; Character = character; BasicStat = new BasicStat(this); ForcedStat = new ForcedStat(); ValidateStat(); }
public ConversationContext(WvsGameSocket socket) : this(socket, new CancellationTokenSource()) { }
public ConversationContext(WvsGameSocket socket, CancellationTokenSource tokenSource) { Socket = socket; TokenSource = tokenSource; Responses = new AsyncProducerConsumerQueue <object>(); }