internal void Stop(byte[] data, bool send) { PayloadData payload = new PayloadData(data); CloseEventArgs args = new CloseEventArgs(payload); byte[] frame = (!send) ? null : WsFrame.CreateCloseFrame(Mask.Unmask, payload).ToByteArray(); this.Stop(args, frame); }
internal void Stop(byte [] data, bool send) { var payload = new PayloadData(data); var args = new CloseEventArgs(payload); var frameAsBytes = send ? WsFrame.CreateCloseFrame(Mask.UNMASK, payload).ToByteArray() : null; Stop(args, frameAsBytes); }
internal void Stop(byte[] data, bool send) { object sync = this._sync; lock (sync) { this._state = ServerState.ShuttingDown; PayloadData payload = new PayloadData(data); CloseEventArgs args = new CloseEventArgs(payload); byte[] frame = (!send) ? null : WsFrame.CreateCloseFrame(Mask.Unmask, payload).ToByteArray(); foreach (WebSocketServiceHost webSocketServiceHost in this._hosts.Values) { webSocketServiceHost.Sessions.Stop(args, frame); } this._hosts.Clear(); this._state = ServerState.Stop; } }
internal void Stop(byte [] data, bool send) { lock (_sync) { _state = ServerState.ShuttingDown; var payload = new PayloadData(data); var args = new CloseEventArgs(payload); var frameAsBytes = send ? WsFrame.CreateCloseFrame(Mask.Unmask, payload).ToByteArray() : null; foreach (var host in _hosts.Values) { host.Sessions.Stop(args, frameAsBytes); } _hosts.Clear(); _state = ServerState.Stop; } }