static void Main(string[] args) { #if !DEBUG MainImpl(args); #else WriteLineDelegate log = Console.WriteLine; try { MainImpl(args); } catch (BoringException e) { // for exceptions that may happen before core loop log($"Error: {e.Message}"); log("Press any key to exit."); Console.ReadKey(); } catch (Exception e) { log(); log("*** Crash log ***"); log(); log(e.ToString()); log(); log("Program has crashed. Press any key to exit."); Console.ReadKey(); throw; } #endif }
public ConsoleOutToRichTextBox(ref RichTextBox richTextBox, bool scrollDownOnWriteLine, int maximumNumberOfLinesToDisplay) { _richTextBox = richTextBox; _scrollDownOnWriteLine = scrollDownOnWriteLine; _maximumNumberOfLinesToDisplay = maximumNumberOfLinesToDisplay; _writeLineDelegate = new WriteLineDelegate(WriteLine); }
public void WriteLine(string text) { if (!textBox1.InvokeRequired) { textBox1.AppendText(text + "\r\n"); } else { WriteLineDelegate d = new WriteLineDelegate(WriteLine); this.Invoke(d, new object[] { text }); } }
public FileDisassemblerHelper( SimpleReflector reflector, ProjectTypes projectType, string outputDirectory, WriteLineDelegate writeLineDelegate, SetProgressBarDelegate setProgressBarDelegate, IsCancelPendingDelegate isCancelPendingDelegate) { _reflector = reflector; _projectType = projectType; _outputDirectory = outputDirectory; WriteLine += writeLineDelegate; SetProgressBar += setProgressBarDelegate; _isCancelPendingDelegate = isCancelPendingDelegate; }
public ProgramSession(User user, WriteLineDelegate writeLine) { Eax = new Register(); Ebx = new Register(); Ecx = new Register(); Edx = new Register(); Ebp = new Register(); Esp = new Register(); Esi = new Register(); Edi = new Register(); Esp.Value = SpaceVM.VirtualMemorySize; HeapOffset = 0; Offset = user.Id * SpaceVM.VirtualMemorySize; _writeLine = writeLine; }
public ProgramSession(User user, WriteLineDelegate writeLine) { Eax = new Register(); Ebx = new Register(); Ecx = new Register(); Edx = new Register(); Ebp = new Register(); Esp = new Register(); Esi = new Register(); Edi = new Register(); Esp.Value = SpaceVM.VirtualMemorySize; HeapOffset = 0; Offset = user.Id*SpaceVM.VirtualMemorySize; _writeLine = writeLine; }
public FileDisassemblerHelper( IAssemblyManager assemblyManager, ITranslatorManager TranslatorManager, ILanguageManager languageManager, int projectType, string outputDirectory, WriteLineDelegate writeLineDelegate, SetProgressBarDelegate setProgressBarDelegate) { _assemblyManager = assemblyManager; _TranslatorManager = TranslatorManager; _languageManager = languageManager; _projectType = projectType; _outputDirectory = outputDirectory; WriteLine += writeLineDelegate; SetProgressBar += setProgressBarDelegate; }
public void Validate(WriteLineDelegate report) { if (string.IsNullOrEmpty(Name)) { report("Profile name is empty"); } else if (Name.HasIllegalFilenameChars()) { report("Profile name contains invalid charactes"); } ValidatePath(report, "target", Target); ValidatePath(report, "storage", Storage, forceDirectory: true); if (Capacity < 1) { report("Option <maxfiles> must be greater than 0."); } }
static void ValidatePath(WriteLineDelegate report, string key, string path, bool forceDirectory = false) { if (string.IsNullOrEmpty(path)) { report($"Path to <{key}> is empty."); return; } var dirExists = Directory.Exists(path); var fileExists = File.Exists(path); if (!dirExists && !fileExists) { report($"Path to <{key}> does not exists or is not accessible."); } else if (forceDirectory && fileExists) { report($"Path to <{key}> must be directory."); } }
public FileDisassemblerHelper( IAssemblyManager assemblyManager, ITranslatorManager TranslatorManager, ILanguageManager languageManager, int projectType, string outputDirectory, WriteLineDelegate writeLineDelegate, SetProgressBarDelegate setProgressBarDelegate, bool documentation, bool membersBody, bool publicOnly) { _assemblyManager = assemblyManager; _TranslatorManager = TranslatorManager; _languageManager = languageManager; _projectType = projectType; _outputDirectory = outputDirectory; this.documentation = documentation; this.membersBody = membersBody; this.publicOnly = publicOnly; WriteLine += writeLineDelegate; SetProgressBar += setProgressBarDelegate; }
public void WriteLine(string Input, params string[] args) { for (int i = 0; i < args.Length; i++) { Input = Input.Replace("{" + i + "}", args[i].ToString()); } try { if (this.txtConsoleOutput.InvokeRequired) { // It's on a different thread, so use Invoke. WriteLineDelegate d = new WriteLineDelegate(WriteLine); this.Invoke(d, new object[] { txtConsoleOutput.Text + Input + Environment.NewLine }); } else { txtConsoleOutput.Text = txtConsoleOutput.Text + Input + Environment.NewLine; } } catch { } }