/// <summary> /// Initialization of a Account object. /// </summary> /// <param name="id">The unique persistent account GUID.</param> /// <param name="name">The unique account name with numerical suffix. It is possible that the name change. Do not rely on the name, use id instead.</param> /// <param name="world">The home world the account is assigned to.</param> /// <param name="guilds">A list of guilds assigned to the given account.</param> /// <param name="created">Timestamp of when the account was created.</param> /// <param name="access">Accesslevel of the account.</param> /// <param name="fractal_level">The account's personal fractal reward level. Requires the additional progression scope.</param> public Account(Guid id, string name, int world, IEnumerable <string> guilds, DateTime created, AccountType access, int fractal_level) { Id = id; Name = name; World = new WorldWrapper().GetById(world); Guilds = guilds; Created = created; Access = access; FractalLevel = fractal_level; }
void Start() { wrapper = FindObjectOfType <WorldWrapper>(); my = transform; }