Пример #1
0
 private void PerformMovement(PlayerModel player, string playerId,
                              MoveModel move, IGameUpdatesHandler handler)
 {
     player.Move(move);
     ++_movesCount;
     if (!_world.IsMovementOutOfTrack(player.GetLastMovement()))
     {
         handler?.OnShowMovements(playerId, _world.CalculateScope(player));
         CheckWayPointsIntersections(player, playerId, handler);
     }
     else
     {
         handler?.OnShowMovements(playerId, new List <bool>(new bool[9]));
         handler?.OnCarCrash(playerId);
         _players[playerId].IsAlive = false;
         DeletePlayer(playerId, handler);
     }
 }