public override TextButton GenerateButtion(TextButton button, WorldMapLocationMenu menu) { button.button.onClick.AddListener(delegate { BaseButtonClicked(); }); button.ChangeText(BaseMapName); return(button); }
public override TextButton GenerateButtion(TextButton button, WorldMapLocationMenu menu) { Bar bar = Globals.campaign.GetcutScenedataContainer().barDatabase.GetData(barKey); button.button.onClick.AddListener(delegate { BarButtonClicked(menu, bar); }); button.ChangeText(bar.BarName); return(button); }
public override TextButton GenerateButtion(TextButton button, WorldMapLocationMenu menu) { Shop shop = Globals.campaign.GetItemDataContainer().GetShopData(ShopName); button.button.onClick.AddListener(delegate { ShopButtonClicked(menu, shop); }); button.ChangeText(shop.ShopName); return(button); }
public override TextButton GenerateButtion(TextButton button, WorldMapLocationMenu menu) { //load world button //we need to save the stat button.ChangeText(mapKey); button.button.onClick.AddListener(delegate { ButtonClicked(); }); return(button); }
public void ShopButtonClicked(WorldMapLocationMenu menu, Shop shop) { menu.ToggleOffPanels(); menu.shopPanel.InitMenu(shop); }
public void BarButtonClicked(WorldMapLocationMenu menu, Bar bar) { menu.ToggleOffPanels(); menu.barPanel.InitBarDisplayPanel(bar); }
public override TextButton GenerateButtion(TextButton button, WorldMapLocationMenu menu) { throw new System.NotImplementedException(); }
public override void EnterState() { this.locationMenu = ui.worldMapLocationMenu; }
public abstract TextButton GenerateButtion(TextButton button, WorldMapLocationMenu menu);