Пример #1
0
    void Awake()
    {
        screens            = GetComponentsInChildren <LevelInfo> ();
        worldDisplay       = GetComponentInChildren <WorldLevels> ();
        worldSelectManager = GetComponent <WorldSelectManager> ();

        currentScreen  = screens [0];
        previousScreen = screens [1];
        nextScreen     = screens [2];

        menuCameraController.FocusCamera(worldDisplay.transform.localEulerAngles - new Vector3(36, 0, 0), 0);
    }
Пример #2
0
 void Awake()
 {
     worldLevels = GetComponentInParent <WorldLevels> ();
     //starSymbol.sprite = worldLevels.collectedStar;
 }