Пример #1
0
 public override SolverUpdateable GetBaseJoint()
 {
     return(new RevoluteAngularJoint(Ent1.Body, Ent2.Body, WorldHinge.ToBVector()));
 }
Пример #2
0
 public override SolverUpdateable GetBaseJoint()
 {
     return(new SwivelHingeAngularJoint(Ent1.Body, Ent2.Body, WorldHinge.ToBVector(), WorldTwist.ToBVector()));
 }