public static void ShowRemotePlayers() { CameraCullingMaskHelper.ShowLayer(Camera.main, "RemotePlayer"); CameraCullingMaskHelper.ShowLayer(Camera.main, "AllPlayerInteractibles"); Service.Get <EventDispatcher>().DispatchEvent(default(BlobShadowEvents.EnableBlobShadows)); Service.Get <EventDispatcher>().DispatchEvent(default(PlayerNameEvents.ShowPlayerNames)); Service.Get <EventDispatcher>().DispatchEvent(default(PlayerIndicatorEvents.ShowPlayerIndicators)); if (SceneRefs.UiChatRoot != null) { WorldChatController componentInChildren = SceneRefs.UiChatRoot.GetComponentInChildren <WorldChatController>(); if (componentInChildren != null) { componentInChildren.IgnoreRemoteChat = false; } } }
private void Awake() { worldChat = GetComponentInChildren <WorldChatController>(); }