public void ConstructIceWorldSucceeds() { GameWorld world = WorldBuilderService.BuildGameWorld(WorldType.IceWorld); Assert.IsTrue(world.Dragon.Name == "Ice Dragon"); Assert.IsTrue(world.Troll.Name == "Ice Troll"); Assert.IsTrue(world.Wizard.Name == "White Wizard"); }
public void ConstructDarkWorldSucceeds() { GameWorld world = WorldBuilderService.BuildGameWorld(WorldType.DarkWorld); Assert.IsTrue(world.Dragon.Name == "Gold Dragon"); Assert.IsTrue(world.Troll.Name == "Dark Troll"); Assert.IsTrue(world.Wizard.Name == "Demon Wizard"); }
public void ConstructFireWorldSucceeds() { GameWorld world = WorldBuilderService.BuildGameWorld(WorldType.FireWorld); Assert.IsTrue(world.Dragon.Name == "Fire Dragon"); Assert.IsTrue(world.Troll.Name == "Fire Troll"); Assert.IsTrue(world.Wizard.Name == "Red Wizard"); }