// Use this for initialization void Awake() { WorldBoardSpawner = transform.Find("Board").GetComponent <WorldBoardSpawner> (); ItemSpawner = transform.Find("Board").GetComponent <ItemSpawner> (); ActorSpawner = transform.Find("Actors").GetComponent <ActorSpawner> (); PlayerController = transform.Find("Actors").GetComponent <PlayerController> (); }
public void OnWorldBoardSpawnedAction() { IsBoardSpawned = true; WorldBoardSpawner = GetComponent <WorldBoardSpawner> (); }