public void SetLinkedItem(Item item) { tileWorldElementType = World.WorldElement.Item; linkedItem = item; }
public void SetLinkedCreature(Creature creature) { tileWorldElementType = World.WorldElement.Creature; linkedCreature = creature; }
public void SetLinkedLocation(Location loc) { tileWorldElementType = World.WorldElement.Location; linkedLocation = loc; }
public void SetLinkedCharacter(Character character) { tileWorldElementType = World.WorldElement.Character; linkedCharacter = character; }
public void SetTileWorldElementType(World.WorldElement type) { tileWorldElementType = type; }