Пример #1
0
        public void UncompressMap(string data)
        {
            if (_cellsInit)
            {
                return;
            }
            try
            {
                this.mMatrix = new Cell[this.Map.Width, this.Map.Height];
                Dictionary <int, Cell> cells = new Dictionary <int, Cell>();
                int loc11 = data.Length;
                int loc13 = 0;
                int loc14 = 0;
                while (loc14 < loc11)
                {
                    try
                    {
                        Cell loc12 = UncompressCell(data.Substring(loc14, 10), loc13);
                        cells.Add(loc13, loc12);

                        if (loc12.layerObject2Num != 0 && loc12.layerObject2Interactive == 1)//If a interactive object
                        {
                            var ioObj = new World.Game.IO.InteractiveObject
                                            (this.Map, (Enums.InteractiveObjectEnum)loc12.layerObject2Num, loc12.ID, World.Game.IO.InteractiveObjectState.FULL, true);
                            this.InteractiveObjects.Add(loc12.ID, ioObj);
                        }
                    }
                    catch (Exception e)
                    {
                        //Utilities.ConsoleStyle.Error("Can't decompress cell : " + e.ToString());
                    }
                    loc14 += 10;
                    loc13 += 1;
                }
                this.Cells = cells;
            }
            catch (Exception e)
            {
                Utilities.ConsoleStyle.Error("Cant decompress map id '" + this.Map.ID + "' because : " + e.ToString());
            }
            finally
            {
                this._cellsInit = true;
            }
            try
            {
                this.Spawner.GenerateAllGroups();
            }catch (Exception e)
            {
                Utilities.ConsoleStyle.Error("Cant init spawner in map id '" + this.Map.ID + "' because : " + e.ToString());
            }
            try
            {
                //this.SetupAStartPathfinding();
            }
            catch (Exception e)
            {
                Utilities.ConsoleStyle.Error("Cant init pathfinding astar engine : " + e.ToString());
            }
        }
Пример #2
0
        public void UncompressMap(string data)
        {
            if (_cellsInit)
                return;
            try
            {
                this.mMatrix = new Cell[this.Map.Width, this.Map.Height];
                Dictionary<int, Cell> cells = new Dictionary<int, Cell>();
                int loc11 = data.Length;
                int loc13 = 0;
                int loc14 = 0;
                while (loc14 < loc11)
                {
                    try
                    {
                        Cell loc12 = UncompressCell(data.Substring(loc14, 10), loc13);
                        cells.Add(loc13, loc12);

                        if (loc12.layerObject2Num != 0 && loc12.layerObject2Interactive == 1)//If a interactive object
                        {
                            var ioObj = new World.Game.IO.InteractiveObject
                                (this.Map, (Enums.InteractiveObjectEnum)loc12.layerObject2Num, loc12.ID, World.Game.IO.InteractiveObjectState.FULL, true);
                            this.InteractiveObjects.Add(loc12.ID, ioObj);
                        }
                    }
                    catch (Exception e)
                    {
                        //Utilities.ConsoleStyle.Error("Can't decompress cell : " + e.ToString());
                    }
                    loc14 += 10;
                    loc13 += 1;
                }
                this.Cells = cells;
            }
            catch (Exception e)
            {
                Utilities.ConsoleStyle.Error("Cant decompress map id '" + this.Map.ID + "' because : " + e.ToString());
            }
            finally
            {
                this._cellsInit = true;
            }
            try
            {
                this.Spawner.GenerateAllGroups();
            }catch(Exception e)
            {
                Utilities.ConsoleStyle.Error("Cant init spawner in map id '" + this.Map.ID + "' because : " + e.ToString());
            }
            try
            {
                //this.SetupAStartPathfinding();
            }
            catch (Exception e)
            {
                Utilities.ConsoleStyle.Error("Cant init pathfinding astar engine : " + e.ToString());
            }
        }