public override void InitializeTasks() { base.InitializeTasks(); DefenseTask.Enable(); TimingAttackTask.Enable(); if (Tyr.Bot.TargetManager.PotentialEnemyStartLocations.Count > 1) { WorkerScoutTask.Enable(); } if (ProxyPylon) { PlacePylonTask.Enable(); } WorkerRushTask.Enable(); WorkerRushTask.Task.TakeWorkers = RushWorkers; }
public override void InitializeTasks() { base.InitializeTasks(); DefenseTask.Enable(); TimingAttackTask.Enable(); if (Bot.Main.TargetManager.PotentialEnemyStartLocations.Count > 1) { WorkerScoutTask.Enable(); } if (ProxyPylon) { PlacePylonTask.Enable(); } WorkerRushTask.Enable(); WorkerRushTask.Task.TakeWorkers = RushWorkers; WorkerRushDefenseTask.Enable(); if (MovePastSpineCrawlers) { RunbyTask.Enable(); } MineGoldenWallMineralsTask.Enable(); }