protected void Start() { wordManager = WorkTypingManager.Instance; playerManager = WorkTypingPlayerManager.Instance; characterStatusController = CharacterStatusController.Instance; screenHalfWidth = wordManager.GetCanvasWidth() / 2; if (characterStatusController != null) { score = (int)(((characterStatusController.CurrentCodingStatus * 1.8f) + (characterStatusController.Default_designStatus) + (characterStatusController.CurrentTestingStatus) + (characterStatusController.Default_artStats) + (characterStatusController.Default_soundStats) / 10)); } else { score = 200; } wordLength = tmp_Text.text.Length; multiply = playerManager.BoxGenerateMultiplier[(int)playerManager.ChancePhase]; }
protected void Start() { wordTypingWorkTimer = FindObjectOfType <WorkTypingTimer>(); wordManager = WorkTypingManager.Instance; playerManager = WorkTypingPlayerManager.Instance; characterStatusController = CharacterStatusController.Instance; if (characterStatusController != null) { score = (int)(((characterStatusController.CurrentCodingStatus * 1.2f) + (characterStatusController.Default_designStatus) + (characterStatusController.CurrentTestingStatus) + (characterStatusController.Default_artStats) + (characterStatusController.Default_soundStats) / 10)); } else { score = 200; } wordLength = tmp_Text.text.Length; multiply = playerManager.NormalBoxMultiply; }