void Start() { gameManger = WordGameManager.Instance; manimator = transform.GetComponent <Animator>(); }
void Start() { gameManger = WordGameManager.Instance; }
void Awake() { instance = this; }
void Start() { gameManger = WordGameManager.Instance; manimator = transform.GetComponent <Animator>(); }
void Start() { gameManger = WordGameManager.Instance; }
void Awake() { instance = this; }