// Start is called before the first frame update void Start() { wbGameController = GameObject.Find("WordBlockGameController").GetComponent <WordBlockGameController>(); rb2D = GetComponent <Rigidbody2D>(); if (wbGameController.questionsData[wbGameController.currentPlayingNum].content[1].Length <= 8) { forceValue = -95f; } else if (wbGameController.questionsData[wbGameController.currentPlayingNum].content[1].Length <= 13) { forceValue = -115f; } else { forceValue = -125f; } rb2D.AddForce(new Vector2(forceValue, 0)); }
// Start is called before the first frame update void Start() { wbGameController = GameObject.Find("WordBlockGameController").GetComponent <WordBlockGameController>(); }