public static bool SatisfiesTryForBaby(Sim actor, Sim target, string logName, bool isAutonomous, bool scoreTarget, ref GreyedOutTooltipCallback callback) { using (Common.TestSpan span = new Common.TestSpan(ScoringLookup.Stats, "Duration " + logName, Common.DebugLevel.Stats)) { int speciesIndex = PersistedSettings.GetSpeciesIndex(actor); if (isAutonomous) { if (!Woohooer.Settings.mTryForBabyAutonomousV2[speciesIndex]) { return(false); } if (!Woohooer.Settings.mAllowOffLotTryForBabyAutonomous[speciesIndex]) { if (actor.LotCurrent != Household.ActiveHousehold.LotHome) { return(false); } } } if ((!scoreTarget) && (!CommonWoohoo.SatisfiesUserLikingGate(actor, target, isAutonomous, true, logName))) { callback = Common.DebugTooltip("Liking Gate Fail"); return(false); } if (!CommonSocials.SatisfiedInteractionLevel(actor, target, isAutonomous, ref callback)) { return(false); } if (!WoohooInteractionLevelSetting.Satisfies(actor, target, true)) { ScoringLookup.IncStat(logName + " Interaction Level Fail"); callback = Common.DebugTooltip("Interaction Level Fail"); return(false); } if (!CommonWoohoo.SatisfiesCooldown(actor, target, isAutonomous, ref callback)) { return(false); } string reason; if (!CanTryForBaby(actor, target, isAutonomous, CommonWoohoo.WoohooStyle.TryForBaby, ref callback, out reason)) { ScoringLookup.IncStat(logName + " " + reason); return(false); } WoohooScoring.ScoreTestResult result = WoohooScoring.ScoreActor(logName, actor, target, isAutonomous, "InterestInTryForBaby", true); if (result != WoohooScoring.ScoreTestResult.Success) { ScoringLookup.IncStat(logName + " " + result); callback = Common.DebugTooltip("Actor Scoring Fail " + result); return(false); } if (scoreTarget) { result = WoohooScoring.ScoreTarget(logName, target, actor, isAutonomous, "InterestInTryForBaby", true); if (result != WoohooScoring.ScoreTestResult.Success) { ScoringLookup.IncStat(logName + " " + result); callback = Common.DebugTooltip("Target Scoring Fail " + result); return(false); } } ScoringLookup.IncStat(logName + " Success"); return(true); } }
public static bool SatisfiesWoohoo(Sim actor, Sim target, string logName, bool isAutonomous, bool scoreTarget, bool testLiking, ref GreyedOutTooltipCallback callback) { using (Common.TestSpan span = new Common.TestSpan(ScoringLookup.Stats, "Duration " + logName, Common.DebugLevel.Stats)) { if (isAutonomous) { if (!Woohooer.Settings.mWoohooAutonomousV2[PersistedSettings.GetSpeciesIndex(actor)]) { callback = Common.DebugTooltip("Autonomous Denied"); ScoringLookup.IncStat(logName + " Autonomous Denied"); return(false); } } if (!Woohooer.Settings.mAllowZombie) { if ((actor.SimDescription.IsZombie) || (target.SimDescription.IsZombie)) { callback = Common.DebugTooltip("Zombie"); ScoringLookup.IncStat(logName + " Zombie"); return(false); } } if (testLiking) { if (Woohooer.Settings.mHideWoohoo) { callback = Common.DebugTooltip("Hide Woohoo"); ScoringLookup.IncStat(logName + " Hide Woohoo"); return(false); } if ((!scoreTarget) && (!SatisfiesUserLikingGate(actor, target, isAutonomous, true, logName))) { callback = Common.DebugTooltip("Liking Gate Fail"); ScoringLookup.IncStat(logName + " Liking Gate Fail"); return(false); } if (!WoohooInteractionLevelSetting.Satisfies(actor, target, true)) { ScoringLookup.IncStat(logName + " Interaction Level Fail"); callback = Common.DebugTooltip("Interaction Level Fail"); return(false); } } if (!CommonSocials.SatisfiedInteractionLevel(actor, target, isAutonomous, ref callback)) { ScoringLookup.IncStat(logName + " InteractionLevel Fail"); return(false); } if (!SatisfiesCooldown(actor, target, isAutonomous, ref callback)) { ScoringLookup.IncStat(logName + " Cooldown Fail"); return(false); } string reason; if (!CommonSocials.CanGetRomantic(actor, target, isAutonomous, true, testLiking, ref callback, out reason)) { ScoringLookup.IncStat(logName + " " + reason); return(false); } WoohooScoring.ScoreTestResult result = WoohooScoring.ScoreActor(logName, actor, target, isAutonomous, "InterestInWoohoo", true); if (result != WoohooScoring.ScoreTestResult.Success) { ScoringLookup.IncStat(logName + " " + result); callback = Common.DebugTooltip("Actor Scoring Fail " + result); return(false); } if (scoreTarget) { result = WoohooScoring.ScoreTarget(logName, target, actor, isAutonomous, "InterestInWoohoo", true); if (result != WoohooScoring.ScoreTestResult.Success) { ScoringLookup.IncStat(logName + " " + result); callback = Common.DebugTooltip("Target Scoring Fail " + result); return(false); } } ScoringLookup.IncStat(logName + " Success"); return(true); } }