public override void InitOutfit() { Name = "Yuliarna Bristleback"; Body = 606; Female = true; Race = Race.Elf; Hue = 1023; HairItemID = 12225; HairHue = 1202; SetStr(258); SetDex(206); SetInt(168); SetSkill(SkillName.Anatomy, 60.0, 83.0); SetSkill(SkillName.ArmsLore, 64.0, 100.0); SetSkill(SkillName.Tactics, 60.0, 83.0); SetSkill(SkillName.Parry, 61.0, 93.0); SetSkill(SkillName.Wrestling, 60.0, 83.0); PackGold(12, 24); AddItem(new ElvenBoots(668)); WoodlandArms arms = new WoodlandArms(); arms.Movable = true; AddItem(arms); WoodlandChest chest = new WoodlandChest(); chest.Movable = true; AddItem(chest); WoodlandGloves gloves = new WoodlandGloves(); gloves.Movable = true; AddItem(gloves); WoodlandGorget gorget = new WoodlandGorget(); gorget.Movable = true; AddItem(gorget); WoodlandLegs legs = new WoodlandLegs(); legs.Movable = true; AddItem(legs); }
public OborunianDrowSpiderTrainer() : base(AIType.AI_Melee, FightMode.Closest, 12, 1, 0.175, 0.350) { Name = NameList.RandomName("elven female"); Title = "the oborunian spider trainer"; Female = true; Body = 606; Hue = 33840; HairItemID = 12240; HairHue = 1153; SetStr(147, 205); SetDex(97, 114); SetInt(54, 147); SetHits(225, 350); SetDamage(1, 4); SetSkill(SkillName.MagicResist, 43.4, 60.2); SetSkill(SkillName.Ninjitsu, 100.0); SetSkill(SkillName.Tactics, 45.6, 54.4); SetSkill(SkillName.Wrestling, 50.7, 59.6); Circlet circlet = new Circlet(); BaseRunicTool.ApplyAttributesTo(circlet, 5, 5, 35); circlet.Hue = 1157; circlet.Movable = true; AddItem(circlet); WoodlandGorget gorget = new WoodlandGorget(); BaseRunicTool.ApplyAttributesTo(gorget, 5, 5, 35); gorget.Hue = 2075; gorget.Movable = true; AddItem(gorget); DrowSpiderCloak cloak = new DrowSpiderCloak(); BaseRunicTool.ApplyAttributesTo(cloak, 5, 5, 35); cloak.Movable = true; AddItem(cloak); StuddedBustierArms bustier = new StuddedBustierArms(); BaseRunicTool.ApplyAttributesTo(bustier, 5, 5, 35); bustier.Hue = 2075; bustier.Movable = true; AddItem(bustier); DragonGloves gloves = new DragonGloves(); gloves.Hue = 2075; gloves.Movable = true; AddItem(gloves); WildStaff staff = new WildStaff(); BaseRunicTool.ApplyAttributesTo(staff, 5, 5, 35); staff.Hue = 2704; staff.Quality = WeaponQuality.Exceptional; staff.Movable = true; AddItem(staff); WoodlandBelt belt = new WoodlandBelt(); BaseRunicTool.ApplyAttributesTo(belt, 5, 5, 35); belt.Hue = 2075; belt.Movable = true; AddItem(belt); ThighBoots boots = new ThighBoots(); BaseRunicTool.ApplyAttributesTo(boots, 5, 5, 35); boots.Hue = 1883; boots.Movable = true; AddItem(boots); PackGold(212, 315); PackItem(new FishScale(Utility.RandomMinMax(6, 11))); Fame = 2000; Karma = -2000; m_NextAbilityTime = DateTime.Now + TimeSpan.FromSeconds(Utility.RandomMinMax(2, 5)); }