Пример #1
0
    // Start is called before the first frame update

    private void Awake()
    {
        wolf = GetComponent <Wolf_ver3>();
    }
Пример #2
0
 // Start is called before the first frame update
 private void Awake()
 {
     anmWolf        = GetComponent <Animator>();
     wolf           = GetComponent <Wolf_ver3>();
     spriteRenderer = GetComponent <SpriteRenderer>();
 }