private static void Game_OnWndProc(WndEventArgs args) { if (args.Msg == (uint)WindowsMessages.WM_RBUTTONDOWN) { LastClickPoint = Game.CursorPos.To2D(); } }
/// <summary> /// Fired when the game recieves a window event. /// </summary> /// <param name="args">The <see cref="WndEventArgs"/> instance containing the event data.</param> private static void Game_OnWndProc(WndEventArgs args) { foreach (var notification in NotificationsList) { notification.Value.OnWndProc(args); } }
private static void Game_OnWndProc(WndEventArgs args) { if ((args.Msg == (uint) WindowsMessages.WM_LBUTTONDOWN) && mouseonlsharp()) { bringtofront(); } }
private void Game_OnWndProc(WndEventArgs args) { //Program.debug("WND: " + args.WParam); if(args.WParam == 16) { var priority = Config.Item("TsAa").GetValue<StringList>().SelectedIndex == 1; foreach (var enemy in ObjectManager.Get<Obj_AI_Hero>().Where(enemy => enemy.IsEnemy)) { Config.Item("TsAaPriority" + enemy.ChampionName).Show(priority); } Config.Item("extraFocus").Show(!priority); Config.Item("extraRang").Show(!priority && Config.Item("extraFocus").GetValue<bool>()); Config.Item("extraTime").Show(!priority && Config.Item("extraFocus").GetValue<bool>()); Config.Item("drawFocus").Show(!priority && Config.Item("extraFocus").GetValue<bool>()); if(Config.Item("TsAa").GetValue<StringList>().SelectedIndex == 2) { foreach (var enemy in ObjectManager.Get<Obj_AI_Hero>().Where(enemy => enemy.IsEnemy)) { Config.Item("TsAaPriority" + enemy.ChampionName).Show(false); } Config.Item("extraFocus").Show(false); Config.Item("extraRang").Show(false); Config.Item("extraTime").Show(false); Config.Item("drawFocus").Show(false); } } }
private static void OnWndProc(WndEventArgs args) { if (MenuGUI.IsChatOpen) { ActiveMode = ActiveModes.None; return; } if (Config.Keys.AllKeys.Contains(args.WParam)) { var mode = ActiveModes.None; foreach (var entry in Config.Keys.ActiveModeLinks) { if (entry.Key.Value.Key == args.WParam) { mode = mode | entry.Value; } } switch (args.Msg) { case (uint)WindowsMessages.WM_KEYDOWN: ActiveMode = ActiveMode | mode; break; case (uint)WindowsMessages.WM_KEYUP: ActiveMode = ActiveMode ^ mode; break; } } }
private static void Game_OnWndProc(WndEventArgs m) { try { if (m.Msg == WM_KEYDOWN) { // Console.WriteLine("key: " + m.WParam + " state " + Game.GameState + " W " + Drawing.Width + " H " + Drawing.Height); if (m.WParam == 32) { var me = ObjectMgr.LocalHero; Console.WriteLine("debug: " + me.BaseAttackTime + " : " + Orbwalker.getBaseAttackTime() + " : " + Orbwalker.GetTurnTimeBypass(me, Game.MousePosition)); Console.WriteLine("spell R: " + me.Spellbook.SpellQ.Level + " : " + me.Spellbook.SpellQ.CanBeCasted()); foreach ( var hero in ObjectMgr.GetEntities<Hero>() .Where(hero => hero.IsValid && hero.IsAlive /*(&& CalculateDamage(hero) >= hero.Health)*/)) { Console.WriteLine(" " + hero.Name + " : " + hero.Health + " rdmg: " + me.Spellbook.SpellR.CanBeCasted(hero)); } } } } catch (Exception ex) { Console.WriteLine(ex); } // Console.WriteLine("shgit"); }
private void ButtonControl(WndEventArgs args) { ShowEasyButton = (KoreanUtils.GetParamBool(annie.MainMenu, "showeeasybutton")); if (ShowEasyButton) { if ((args.Msg == (uint)WindowsMessages.WM_LBUTTONUP) && (MouseOnButton(StunButtonOn) || MouseOnButton(StunButtonOff))) { if (StunButtonOn.Visible) { KoreanUtils.SetValueBool(annie.MainMenu, "savestunforcombo", false); } else if (StunButtonOff.Visible) { KoreanUtils.SetValueBool(annie.MainMenu, "savestunforcombo", true); } } else if ((args.Msg == (uint)WindowsMessages.WM_MOUSEMOVE) && (args.WParam == 5) && (MouseOnButton(StunButtonOn) || MouseOnButton(StunButtonOff))) { MoveButtons( new Vector2(Utils.GetCursorPos().X - (StunButtonOn.Width / 2), Utils.GetCursorPos().Y - 10)); } StunButtonOn.Visible = KoreanUtils.GetParamBool(annie.MainMenu, "savestunforcombo"); StunButtonOff.Visible = !StunButtonOn.Visible; } else { StunButtonOff.Visible = false; StunButtonOn.Visible = false; } }
public void OnKeyPress(WndEventArgs args) { if (args.Msg == (uint)WindowMessages.LeftButtonDown) { if(OnMouseDown != null) OnMouseDown(); isBeingClicked = true; if (MenuHandler.GetCheckboxValue(MenuHandler.Settings, "Debug Click Actions")) Console.WriteLine(DisplayName + " had left click pushed down on it."); } else if (args.Msg == (uint)WindowMessages.LeftButtonUp) { if (OnMouseRelease != null) OnMouseRelease(); isBeingClicked = false; if(MenuHandler.GetCheckboxValue(MenuHandler.Settings, "Debug Click Actions")) Console.WriteLine(DisplayName + " had left click released on it."); } else if (args.Msg == (uint)WindowMessages.MouseMove) { if (OnMouseMove != null) OnMouseMove(); if (MenuHandler.GetCheckboxValue(MenuHandler.Settings, "Debug Hover Actions")) Console.WriteLine(DisplayName + " had the mouse move over it."); } }
private static void Game_OnWndProc(WndEventArgs args) { if (args.Msg == (uint)WindowsMessages.WM_KEYDOWN && args.WParam == 'R' && BadaoMainVariables.R.IsReady()) { BadaoMissFortuneVariables.Rcount = Utils.GameTimeTickCount; } }
private static void Game_OnWndProc(WndEventArgs args) { if (args.WParam == 'Z' && !Game.IsChatOpen && args.Msg == (uint) Utils.WindowsMessages.WM_KEYUP) { _enabled = true; _following = false; } }
private static void Game_OnWndProc(WndEventArgs args) { if (args.Msg == 0x0100 && args.WParam == 0x60) { _firstKey = 0x60; } if (args.Msg != 0x0100 || !Keys.ToList().Contains((byte) args.WParam)) { return; } var key = (int) args.WParam; if (_firstKey == 0x60) { _firstKey = key; } if (_firstKey == key) { return; } ObjectManager.Player.SwapItem(Array.IndexOf(Keys, _firstKey), Array.IndexOf(Keys, key)); _firstKey = 0x60; }
private static void Game_OnWndProc(WndEventArgs args) { if (args.WParam != 'F' || Game.IsChatOpen) return; _enabled = args.Msg != WmKeyup; Game.ExecuteCommand(string.Format("dota_player_units_auto_attack_after_spell {0}", _enabled?0:1)); }
public void OnWndProc(WndEventArgs args) { if (args.Msg == WM_MOUSEDOWN) { if (args.WParam == VK_LBUTTON && Config.Item("placekey").GetValue<KeyBind>().Active) { Vector3? nearestWard = Ward.FindNearestWardSpot(Drawing.ScreenToWorld(Game.CursorPos.X, Game.CursorPos.Y)); if (nearestWard != null) { InventorySlot wardSpellSlot = Items.GetWardSlot(); if (wardSpellSlot != null) { wardSpellSlot.UseItem((Vector3)nearestWard); } } WardSpot nearestSafeWard = Ward.FindNearestSafeWardSpot(Drawing.ScreenToWorld(Game.CursorPos.X, Game.CursorPos.Y)); if (nearestSafeWard != null) { InventorySlot wardSpellSlot = Items.GetWardSlot(); if (wardSpellSlot != null) { ObjectManager.Player.IssueOrder(GameObjectOrder.MoveTo, nearestSafeWard.MovePosition); Wardspoting._PutSafeWard = nearestSafeWard; } } } } }
public static void OnWndMsg(WndEventArgs args) { foreach (var script in ScriptInitializer.Scripts) { script.Call(script.Globals["OnWndMsg"], args.Msg, args.WParam); } }
private static ulong increaseSurroundingAlliesKey = 0x68; //arrow up (numpad) #endregion Fields #region Methods public static void GameOnOnWndProc(WndEventArgs args) { try { if (args.WParam == 'R' && !Game.IsChatOpen && args.Msg == 0x0100) //keydown (as soon as possible) { logPos = ObjectMgr.LocalHero.Position.ToVector2(); } //autoult toggle key pressed if (args.WParam == autoUltToggleKey && !Game.IsChatOpen && args.Msg == 0x0101) //keyup { ToogleAutoUltBool = !ToogleAutoUltBool; } if (args.WParam == decreaseSurroundingAlliesKey && !Game.IsChatOpen && args.Msg == 0x0101) //keyup { allySurroundingCountModifier--; } else if (args.WParam == increaseSurroundingAlliesKey && !Game.IsChatOpen && args.Msg == 0x0101) //keyup { allySurroundingCountModifier++; } } catch { // ignored } }
private static void Game_OnWndProc(WndEventArgs args) { if (args.Msg == 'Q') { var Qtarget = Q.GetTarget(0, Qignored); if (Qtarget!=null && SpellQ.GetState() == QState.ThreshQ) { SpellQ.CastQ1(Qtarget); } else { args.Process = false; } } if (args.Msg == 'W') { var FurthestAlly = GetFurthestAlly(); if (FurthestAlly != null) { W.Cast(Prediction.GetPrediction(FurthestAlly, W.Delay).CastPosition); } } if (args.Msg == 'E') { var Etarget = E.GetTarget(); if (Etarget!=null) { ELogic(Etarget); } else { args.Process = false; } } }
private static void Game_OnWndProc(WndEventArgs args) { if (Program.Config.Item("AssassinReset").GetValue<KeyBind>().Active && args.Msg == 257) { ClearAssassinList(); Game.PrintChat( "<font color='#FFFFFF'>Reset Assassin List is Complete! Click on the enemy for Add/Remove.</font>"); } if (args.Msg != (uint)WindowsMessages.WM_LBUTTONDOWN) { return; } if (Program.Config.Item("AssassinSetClick").GetValue<bool>()) { foreach (var objAiHero in from hero in ObjectManager.Get<Obj_AI_Hero>() where hero.IsValidTarget() select hero into h orderby h.Distance(Game.CursorPos) descending select h into enemy where enemy.Distance(Game.CursorPos) < 150f select enemy) { if (objAiHero != null && objAiHero.IsVisible && !objAiHero.IsDead) { var xSelect = Program.Config.Item("AssassinSelectOption").GetValue<StringList>().SelectedIndex; switch (xSelect) { case 0: ClearAssassinList(); Program.Config.Item("Assassin" + objAiHero.ChampionName).SetValue(true); Game.PrintChat( string.Format( "<font color='FFFFFF'>Added to Assassin List</font> <font color='#09F000'>{0} ({1})</font>", objAiHero.Name, objAiHero.ChampionName)); break; case 1: var menuStatus = Program.Config.Item("Assassin" + objAiHero.ChampionName) .GetValue<bool>(); Program.Config.Item("Assassin" + objAiHero.ChampionName) .SetValue(!menuStatus); Game.PrintChat( string.Format("<font color='{0}'>{1}</font> <font color='#09F000'>{2} ({3})</font>", !menuStatus ? "#FFFFFF" : "#FF8877", !menuStatus ? "Added to Assassin List:" : "Removed from Assassin List:", objAiHero.Name, objAiHero.ChampionName)); break; } } } } }
static void Game_OnWndProc(WndEventArgs args) { if (args.Msg == 0x100 && args.WParam == InsertKey) ToggleText(); if (args.Msg == 0x100 && args.WParam == DeleteKey) DeleteGold(); }
private static void Game_OnWndProc(WndEventArgs args) { if (args.WParam == Menu.Item("hotkey").GetValue<KeyBind>().Key && args.Msg == (uint) Utils.WindowsMessages.WM_KEYUP && !Game.IsChatOpen) { enabled = true; following = false; } }
static void Game_OnWndProc(WndEventArgs args) { if (!_activated || args.Msg != WM_KEYUP || args.WParam != 'F' || Game.IsChatOpen || !Game.IsInGame) return; _enabled = !_enabled; Console.WriteLine("Crit switched to "+ (_enabled ? "on" : "off")); }
/// <summary> /// Windows Process Message subscribed event function. /// </summary> /// <param name="args"> /// <see cref="WndEventArgs" /> data /// </param> private static void Game_OnWndProc(WndEventArgs args) { if (args.Msg == 0x0200) { posX = unchecked((short)args.LParam); posY = unchecked((short)((long)args.LParam >> 16)); } }
private void CastIgnite(WndEventArgs args) { if (args.Msg == (uint)WindowsMessages.WM_KEYDOWN && ObjectManager.Player.Spellbook.ActiveSpellSlot == ignite.Slot) { Cast(); } }
static void Game_OnWndProc(WndEventArgs args) { if (args.WParam != 1 || cursorOnMinimap()) return; Point point = new Point(args.LParam); Vector3 kappa2 = Drawing.ScreenToWorld(point.X, point.Y); Vector3 kappa3 = new Vector2(kappa2.X, kappa2.Y + 500).To3D(); if (ObjectManager.Player.Position.Distance(kappa3) < 3000 && !ObjectManager.Player.IsDead) return; kappa = ObjectManager.Player.Position - (ObjectManager.Player.Position - kappa3) * (((ObjectManager.Player.Position - kappa3).Length() + 800) / (ObjectManager.Player.Position - kappa3).Length()); }
private static void Game_OnWndProc(WndEventArgs args) { if (args.Msg == (uint)WindowMessages.KeyUp) { TriggerOnDetectSkillshot( DetectionType.ProcessSpell, SpellDatabase.GetByName("TestSkillShot"), Environment.TickCount, ObjectManager.Player.ServerPosition.To2D(), Game.CursorPos.To2D(), ObjectManager.Player); } }
private static void Game_OnWndProc(WndEventArgs args) { if (args.Msg == (uint)WindowsMessages.WM_KEYUP) { TriggerOnDetectSkillshot( DetectionType.ProcessSpell, SpellDatabase.GetByName("TestSkillShot"), Utils.TickCount, Program.PlayerPosition, Game.CursorPos.To2D(), Game.CursorPos.To2D(), ObjectManager.Player); } }
private static void Game_OnWndProc(WndEventArgs args) { if (args.Msg != (uint) WindowMessages.KeyDown) return; // Work around of getting const uint escapeKey = (uint)'1'; if (escapeKey != args.WParam) return; Chat.Print("Lel"); _keyPressed = Environment.TickCount; }
private static void Game_OnWndProc(WndEventArgs args) { if (args.WParam != 'V' || Game.IsChatOpen || args.Msg == (ulong)Utils.WindowsMessages.WM_KEYUP) { return; } Drop = true; Game.ExecuteCommand(string.Format("dota_player_units_auto_attack_after_spell {0}",Drop?0:1)); //PrintInfo(Drop.ToString()); }
private void Game_OnWndProc(WndEventArgs args) { if (args.WParam == 16) { Config.Item("Wgold", true).Show(Config.Item("Wmode", true).GetValue<StringList>().SelectedIndex == 1); Config.Item("Wblue", true).Show(Config.Item("Wmode", true).GetValue<StringList>().SelectedIndex == 1); Config.Item("Wred", true).Show(Config.Item("Wmode", true).GetValue<StringList>().SelectedIndex == 1); Config.Item("harasW", true).Show(Config.Item("Wmode", true).GetValue<StringList>().SelectedIndex == 0); } }
private static void Game_OnWndProc(WndEventArgs args) { if (args.Msg == (uint)WindowMessages.LeftButtonDown) { var target = EloBuddy.SDK.TargetSelector.GetTarget(200f, damageType, Util.MousePos); if (target.IsValidTarget()) { ForcedTarget = target; } } }
static void Game_OnWndProc(WndEventArgs args) { if (MenuGUI.IsChatOpen) return; if (args.Msg == (uint)WindowsMessages.WM_RBUTTONDOWN) { CursorMove.Position = Utils.GetCursorPos(); CursorAttack.Position = Utils.GetCursorPos(); } }
private void OnWndProc(WndEventArgs args) { //F**k this shit. return; if (HudVariables.CurrentStatus != SpriteStatus.Expanded || !HudVariables.ShouldBeVisible || HudVariables.IsDragging) { return; } //Console.WriteLine("B4 : " + this.X + " "+ this.Y); if (this.IsDragging) { this.DraggingPosition.X = (int)(Utils.GetCursorPos().X - XDistanceFromEdge); this.DraggingPosition.Y = (int)(Utils.GetCursorPos().Y - YDistanceFromEdge); this.X = (int)this.DraggingPosition.X; this.Y = (int)this.DraggingPosition.Y; } if (Helper.IsInside(Utils.GetCursorPos(), (int)this.Position.X, (int)this.Position.Y, this.Width, this.Height) && args.Msg == (uint)WindowsMessages.WM_LBUTTONDOWN) { if (!this.IsDragging) { if (InitialDragPoint == new Vector2()) { InitialDragPoint = new Vector2( HudVariables.CurrentPosition.X + this.X, HudVariables.CurrentPosition.Y + HudVariables.CroppedHeight + this.Y); XDistanceFromEdge = Math.Abs(InitialDragPoint.X - Utils.GetCursorPos().X); YDistanceFromEdge = Math.Abs(InitialDragPoint.Y - Utils.GetCursorPos().Y); this.DraggingPosition.X = (int)(Utils.GetCursorPos().X - XDistanceFromEdge); this.DraggingPosition.Y = (int)(Utils.GetCursorPos().Y - YDistanceFromEdge); } this.IsDragging = true; } } else if (this.IsDragging && args.Msg == (uint)WindowsMessages.WM_LBUTTONUP) { this.IsDragging = false; if (IsInside(new Vector2(this.X, this.Y))) { Inside = true; var position = new Vector2(this.X, this.Y); var distanceX = position.X - InitialDragPoint.X; var distanceY = position.Y - InitialDragPoint.Y; this.X = (int)distanceX; this.Y = (int)distanceY; Console.WriteLine("X: {0} Y: {1}", this.X, this.Y); } else { Inside = false; } InitialDragPoint = new Vector2(); XDistanceFromEdge = 0; YDistanceFromEdge = 0; this.DraggingPosition = new Vector2(); //Console.WriteLine("After : " + this.X + " "+ this.Y); } }
private void Game_OnWndProc(WndEventArgs args) { if (Program.AIOmode == 2) { return; } if (Config.Item("spellFarm") == null || Config.Item("spellFarmMode").GetValue <StringList>().SelectedIndex == 3) { return; } if ((Config.Item("spellFarmMode").GetValue <StringList>().SelectedIndex == 0 && args.Msg == 0x20a) || (Config.Item("spellFarmMode").GetValue <StringList>().SelectedIndex == 1 && args.Msg == 520) ) { if (!Config.Item("spellFarm").GetValue <bool>()) { Config.Item("spellFarm").SetValue <bool>(true); spellFarmTimer = Game.Time; if (Config.Item("farmQ", true) != null) { Config.Item("farmQ", true).SetValue <bool>(true); } if (Config.Item("farmW", true) != null) { Config.Item("farmW", true).SetValue <bool>(true); } if (Config.Item("farmE", true) != null) { Config.Item("farmE", true).SetValue <bool>(true); } if (Config.Item("farmR", true) != null) { Config.Item("farmR", true).SetValue <bool>(true); } } else { Config.Item("spellFarm").SetValue <bool>(false); spellFarmTimer = Game.Time; if (Config.Item("farmQ", true) != null) { Config.Item("farmQ", true).SetValue <bool>(false); } if (Config.Item("farmW", true) != null) { Config.Item("farmW", true).SetValue <bool>(false); } if (Config.Item("farmE", true) != null) { Config.Item("farmE", true).SetValue <bool>(false); } if (Config.Item("farmR", true) != null) { Config.Item("farmR", true).SetValue <bool>(false); } } } }
private void Game_OnWndProc(WndEventArgs args) { lonedruidsharp.OnWndProc(args); }
private void OnGameWndProc(WndEventArgs args) { try { if (!Menu.Item(Name + "Clickable").GetValue <bool>()) { return; } var index = 0; var hudWidth = (float)Math.Ceiling(HudWidth * _scale); var hudHeight = (float)Math.Ceiling(HudHeight * _scale); var spacing = (float) Math.Ceiling((10f + Menu.Item(Menu.Name + "DrawingSpacing").GetValue <Slider>().Value) * _scale) + hudHeight; var offsetTop = Menu.Item(Menu.Name + "DrawingOffsetTop").GetValue <Slider>().Value + hudHeight / 2; var offsetRight = Drawing.Width - Menu.Item(Menu.Name + "DrawingOffsetRight").GetValue <Slider>().Value - (hudWidth + (float)Math.Ceiling(4 * _scale)) / 2f; if (args.Msg == (uint)WindowsMessages.WM_RBUTTONUP || args.Msg == (uint)WindowsMessages.WM_LBUTTONDBLCLK) { var pos = Utils.GetCursorPos(); foreach (var enemy in _enemyObjects) { var offset = spacing * index; if (args.Msg == (uint)WindowsMessages.WM_LBUTTONDBLCLK) { var spellData = _spellDatas[enemy.Unit.NetworkId]; for (var i = 0; spellData.Count > i; i++) { var spell = spellData[i]; if (spell != null) { if (Utils.IsUnderRectangle( pos, offsetRight + hudWidth * 0.359f - SummonerWidth / 2f, offsetTop - hudHeight * 0.28f + offset + (float)Math.Ceiling(26 * _scale) * i - SummonerHeight / 2f, SummonerWidth, SummonerHeight)) { var teleportCd = 0f; if (spell.Name.Contains("Teleport", StringComparison.OrdinalIgnoreCase) && _teleports.ContainsKey(enemy.Unit.NetworkId)) { _teleports.TryGetValue(enemy.Unit.NetworkId, out teleportCd); } var time = (teleportCd > 0.1f ? teleportCd : spell.CooldownExpires) - Game.Time; if (time > 0 && Environment.TickCount > _lastChatSend + 1500) { _lastChatSend = Environment.TickCount; var sName = ReadableSummonerName(spell.Name); Game.Say( string.Format( "{0} {1} {2}", enemy.Unit.ChampionName, sName, ((float)(Math.Round(time * 2f, MidpointRounding.AwayFromZero) / 2f)) .FormatTime())); } } } } } else { if (enemy.Unit.IsVisible && !enemy.Unit.IsDead && Utils.IsUnderRectangle( pos, offsetRight - hudWidth / 2f + hudWidth * 0.1f, offsetTop + offset - hudHeight / 2f, hudWidth, hudHeight)) { ObjectManager.Player.IssueOrder(GameObjectOrder.MoveTo, enemy.Unit); } } index++; } } } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }