Пример #1
0
        public bool TryAddNextCard(WitchCard witchCard)
        {
            if (doesCardFitOnBoard(witchCard, _currentX, _currentY))
            {
                board[_currentX, _currentY] = witchCard;
                _currentX = (_currentX + 1) % board.GetLength(0);
                _currentY = (_currentX == 0) ? _currentY + 1 : _currentY;
                return(true);
            }

            return(false);
        }
Пример #2
0
        private bool doesCardFitOnBoard(WitchCard witchCard, int x, int y)
        {
            bool res = true;

            if (x - 1 >= 0)
            {
                res &= witchCard.MatchCard(board[x - 1, y], Direction.Left);
            }
            if (x + 1 < board.GetLength(0))
            {
                res &= witchCard.MatchCard(board[x + 1, y], Direction.Right);
            }
            if (y - 1 >= 0)
            {
                res &= witchCard.MatchCard(board[x, y - 1], Direction.Up);
            }
            if (y + 1 < board.GetLength(1))
            {
                res &= witchCard.MatchCard(board[x, y + 1], Direction.Down);
            }

            return(res);
        }