static void Main(string[] args) { WindowsPlatformOptions initOptions = new WindowsPlatformOptions { DisableFullScreen = true, DisplayMode = new DisplayMode(1280, 720, ScreenOrientation.All), AssetsDirectory = "Assets", UseCapabilities = GraphicsDeviceCapabilities.MapBufferRange | GraphicsDeviceCapabilities.Instancing, ShaderSourceType = ShaderSourceType.Compilation }; Run(new WindowsApplication(initOptions)); }
internal WindowsZipArchive(Stream stream, WindowsPlatformOptions options, OpenFlags flags) : base(stream, options, flags) { }
internal WindowsZipArchive(string defaultExtractionDir, WindowsPlatformOptions options) : base(defaultExtractionDir, options) { }