public void Draw(float x, ref float y, float width) { WindowUtil.DrawLabel(x, y, width, this.DisplayLabel, true); y += 30; x += 20; foreach (var v in this.inputWidgets) { v.Draw(x, ref y, width); } WindowUtil.PlusMinusLabel(x, ref y, width, "Skill Gains", this.skillGainsArgs); foreach (var v in this.skillGains) { v.Draw(x + 20, ref y, width); } WindowUtil.PlusMinusLabel(x, ref y, width, "Stat Offsets", this.statOffsetsArgs); foreach (var v in this.statOffsets) { v.Draw(x + 20, ref y, width); } WindowUtil.PlusMinusLabel(x, ref y, width, "Stat Factors", this.statFactorsArgs); foreach (var v in this.statFactors) { v.Draw(x + 20, ref y, width); } }
public override void DrawLeft(float x, ref float y, float width) { foreach (var v in this.inputWidgets) { v.Draw(x, ref y, width); } WindowUtil.PlusMinusLabel(x, ref y, width, "Required Work Tags", this.requiredWorkTags); foreach (var v in this.workTags) { if ((base.Def.requiredWorkTags & v) == v) { WindowUtil.DrawLabel(x + 20, ref y, width, "- " + v.ToString(), 30); } } WindowUtil.PlusMinusLabel(x, ref y, width, "Disabled Work Tags", this.disabledWorkTags); foreach (var v in this.workTags) { if ((base.Def.disabledWorkTags & v) == v) { WindowUtil.DrawLabel(x + 20, ref y, width, "- " + v.ToString(), 30); } } }
protected override void DrawInput(float x, ref float y, float width) { WindowUtil.DrawLabel(x, ref y, width, base.label); x += 20; this.r.Draw(x, ref y, width); this.g.Draw(x, ref y, width); this.b.Draw(x, ref y, width); }
public void Draw(float x, ref float y, float width) { WindowUtil.DrawLabel(x, y, 300, this.DisplayLabel, true); y += 40; x += 10; this.positionRadius.Draw(x, ref y, width); this.offsetTowardsTarget?.Draw(x, ref y, width); }
public void Draw(float x, ref float y, float width) { WindowUtil.DrawLabel(x, y, 300, this.DisplayLabel, true); y += 40; x += 10; foreach (var i in this.inputWidgets) { i.Draw(x, ref y, width - 10); } }
public void Draw(float x, ref float y, float width) { WindowUtil.PlusMinusLabel(x, ref y, width, label, this.args); IEnumerable <string> beingUsed = this.args.beingUsed.Invoke(); x += 10; foreach (var s in beingUsed) { WindowUtil.DrawLabel(x, y, width, $"- {s}"); y += 30; } }
public void Draw(float x, ref float y, float width) { WindowUtil.DrawLabel(x, y, 300, this.DisplayLabel, true); y += 40; foreach (IInputWidget w in this.inputWidgets) { w.Draw(x, ref y, width); } x += 20; WindowUtil.PlusMinusLabel( x, ref y, width, "Capabilities", new WindowUtil.FloatOptionsArgs <ToolCapacityDef>() { // Add getDisplayName = delegate(ToolCapacityDef d) { return(d.defName); }, updateItems = delegate() { HashSet <ToolCapacityDef> lookup = new HashSet <ToolCapacityDef>(); if (this.Tool.capacities != null) { this.Tool.capacities.ForEach((ToolCapacityDef d) => lookup.Add(d)); } IEnumerable <ToolCapacityDef> defs = DefDatabase <ToolCapacityDef> .AllDefs; List <ToolCapacityDef> list = new List <ToolCapacityDef>(defs.Count()); foreach (var tool in defs) { if (!lookup.Contains(tool)) { list.Add(tool); } } return(list); }, onSelect = delegate(ToolCapacityDef d) { this.Tool.capacities.Add(d); } }, new WindowUtil.FloatOptionsArgs <ToolCapacityDef>() { // Remove items = this.Tool.capacities, getDisplayName = delegate(ToolCapacityDef d) { return(d.defName); }, onSelect = delegate(ToolCapacityDef d) { this.Tool.capacities.Remove(d); } }); x += 10; foreach (ToolCapacityDef d in this.Tool.capacities) { Widgets.Label(new Rect(x, y, 150, 32), "- " + d.defName); y += 40; } }
protected override void DrawInputs(float x, ref float y, float width) { foreach (var v in this.inputWidgets) { v.Draw(x, ref y, width); } if (this.Props is StorytellerCompProperties_RandomMain rm && this.categoryWeightArgs != null) { WindowUtil.PlusMinusLabel(x, ref y, width, "Category Weights", this.categoryWeightArgs); if (rm.categoryWeights != null) { foreach (var v in rm.categoryWeights) { WindowUtil.DrawLabel(x + 20, ref y, width, "- " + Util.GetLabel(v.category), 30); } } } if (this.allowedTargetTags != null) { WindowUtil.PlusMinusLabel(x, ref y, width, "Allowed Target Tags", this.allowedTargetTags); if (this.Props.allowedTargetTags != null) { foreach (var v in this.Props.allowedTargetTags) { WindowUtil.DrawLabel(x + 20, ref y, width, "- " + Util.GetLabel(v), 30); } } } if (this.disallowedTargetTags != null) { WindowUtil.PlusMinusLabel(x, ref y, width, "Disallowed Target Tags", this.disallowedTargetTags); if (this.Props.disallowedTargetTags != null) { foreach (var v in this.Props.disallowedTargetTags) { WindowUtil.DrawLabel(x + 20, ref y, width, "- " + Util.GetLabel(v), 30); } } } foreach (var v in this.simpleCurveWidgets) { v.Draw(x, ref y, width); } }
public void Draw(float x, ref float y, float width) { WindowUtil.PlusMinusLabel(x, ref y, width, label, this.args); IEnumerable <D> beingUsed = this.args.beingUsed.Invoke(); x += 10; if (beingUsed != null) { foreach (var def in beingUsed) { WindowUtil.DrawLabel(x, y, width, "- " + Util.GetLabel(def)); y += 30; } } }
public void Draw(float x, ref float y, float width) { WindowUtil.DrawLabel(x, ref y, width, this.stage.label, 32, true); x += 20; width -= 20; if (this.stage.description != null) { Widgets.Label(new Rect(x, y, width, 42), this.stage.description); y += 45; } foreach (var v in this.inputWidgets) { v.Draw(x, ref y, width); } }
public void Draw(float x, ref float y, float width) { if (this.CanCollapse) { if (Widgets.ButtonText(new Rect(x, y, 30, 30), ((this.isCollapsed) ? "+" : "-"))) { this.isCollapsed = !this.isCollapsed; } WindowUtil.DrawLabel(x + 34, ref y, width - 34, this.DisplayLabel, 30, true); } if (!this.isCollapsed) { this.DrawInputs(x + 10f, ref y, width - 10f); } }
public void Draw(float x, ref float y, float width) { WindowUtil.DrawLabel(x, y, 300, this.DisplayLabel, true); y += 40; x += 10; foreach (var w in this.inputWidgets) { w.Draw(x, ref y, width); } WindowUtil.DrawInput(x, ref y, width, "InGameDefEditor.SoundCast".Translate(), 100, (VerbProperties.soundCast != null) ? VerbProperties.soundCast.defName : "None", new WindowUtil.FloatOptionsArgs <SoundDef>() { items = DefLookupUtil.GetSortedDefs(DefDatabase <SoundDef> .AllDefs), getDisplayName = delegate(SoundDef d) { return(d.defName); }, onSelect = delegate(SoundDef d) { VerbProperties.soundCast = d; }, includeNullOption = true }); WindowUtil.DrawInput(x, ref y, width, "InGameDefEditor.SoundCastTail".Translate(), 100, (VerbProperties.soundCastTail != null) ? VerbProperties.soundCastTail.defName : "None", new WindowUtil.FloatOptionsArgs <SoundDef>() { items = DefLookupUtil.GetSortedDefs(DefDatabase <SoundDef> .AllDefs), getDisplayName = delegate(SoundDef d) { return(d.defName); }, onSelect = delegate(SoundDef d) { VerbProperties.soundCastTail = d; }, includeNullOption = true }); y += 10; if (VerbProperties.defaultProjectile != null) { WindowUtil.DrawInput(x, ref y, width, "InGameDefEditor.Projectiles".Translate(), 100, this.VerbProperties.defaultProjectile.label, new WindowUtil.FloatOptionsArgs <ThingDef>() { items = Defs.ProjectileDefs.Values, getDisplayName = delegate(ThingDef d) { return(d.label); }, onSelect = delegate(ThingDef d) { this.VerbProperties.defaultProjectile = d; this.projectileWidget = new ProjectileDefWidget(d, DefType.Projectile); } }, true); x += 20; this.projectileWidget.Draw(x, ref y, width - x); } }
public void Draw(float x, ref float y, float width) { WindowUtil.DrawLabel(x, y, width, "Perlin Frequency " + this.Parent.perlinFrequency, true); y += 40; x += 10; foreach (var v in this.inputWidgets) { v.Draw(x, ref y, width); } WindowUtil.PlusMinusLabel(x, ref y, width, "Thresholds", this.thresholdsArgs); x += 10; foreach (var v in this.thresholds) { v.Draw(x, ref y, width); } }
public void Draw(float x, ref float y, float width) { WindowUtil.DrawLabel(x, y, width, this.DisplayLabel, true); y += 40; x += 10; WindowUtil.DrawLabel(x, y, 100, "Min"); if (Widgets.ButtonText(new Rect(110f, y, 100, 30), this.QualityRange.min.GetLabel())) { WindowUtil.DrawFloatingOptions(this.MinQualityRange); } y += 40; WindowUtil.DrawLabel(x, y, 100, "Max"); if (Widgets.ButtonText(new Rect(110f, y, 100, 30), this.QualityRange.max.GetLabel())) { WindowUtil.DrawFloatingOptions(this.MaxQualityRange); } y += 40; }
public override void DrawMiddle(float x, ref float y, float width) { WindowUtil.PlusMinusLabel(x, ref y, width, "Nullifying Own Tales", this.nullifyingOwnTales); foreach (var v in this.Def.nullifyingOwnTales) { WindowUtil.DrawLabel(x + 20, y, width, "- " + Util.GetLabel(v)); y += 30; } WindowUtil.PlusMinusLabel(x, ref y, width, "Required Traits", this.requiredTraits); foreach (var v in this.Def.requiredTraits) { WindowUtil.DrawLabel(x + 20, y, width, "- " + Util.GetLabel(v)); y += 30; } WindowUtil.PlusMinusLabel(x, ref y, width, "Nullifying Traits", this.nullifyingTraits); foreach (var v in this.Def.nullifyingTraits) { WindowUtil.DrawLabel(x + 20, y, width, "- " + Util.GetLabel(v)); y += 30; } }
public override void DrawRight(float x, ref float y, float width) { WindowUtil.PlusMinusLabel(x, ref y, width, "Required Work Types", this.requiredWorkTypes); foreach (var v in this.Def.requiredWorkTypes) { WindowUtil.DrawLabel(x + 20, y, width, "- " + Util.GetLabel(v)); y += 30; } WindowUtil.PlusMinusLabel(x, ref y, width, "Disabled Work Types", this.disabledWorkTypes); foreach (var v in this.Def.disabledWorkTypes) { WindowUtil.DrawLabel(x + 20, y, width, "- " + Util.GetLabel(v)); y += 30; } WindowUtil.PlusMinusLabel(x, ref y, width, "Confliting Traits", this.conflictingTraits); foreach (var v in this.Def.conflictingTraits) { WindowUtil.DrawLabel(x + 20, y, width, "- " + Util.GetLabel(v)); y += 30; } }
public override void DrawMiddle(float x, ref float y, float width) { if (this.ingredients.Count > 0) { WindowUtil.DrawLabel(x, ref y, width, "Ingredients", 30, true); foreach (var v in this.ingredients) { v.Draw(x + 10, ref y, width); } } y += 8; if (this.products.Count > 0) { WindowUtil.DrawLabel(x, ref y, 150, "Products", 30, true); foreach (var v in this.products) { v.Draw(x + 10, ref y, width); } } y += 8; WindowUtil.PlusMinusLabel(x, ref y, width, "Skill Requirements", this.skillRequirementsPlusMinusArgs); foreach (var v in this.skillRequirements) { v.Draw(x + 10, ref y, width); } y += 8; WindowUtil.PlusMinusLabel(x, ref y, width, "Force Hidden Special Filters", this.forceHiddenSpecialFilters); if (base.Def.forceHiddenSpecialFilters != null) { foreach (var v in base.Def.forceHiddenSpecialFilters) { WindowUtil.DrawLabel(x + 10, y, width - 10, "- " + v); y += 32; } } y += 8; WindowUtil.PlusMinusLabel(x, ref y, width, "Applied On Fixed Body Parts", this.appliedOnFixedBodyParts); if (base.Def.appliedOnFixedBodyParts != null) { foreach (var v in base.Def.appliedOnFixedBodyParts) { WindowUtil.DrawLabel(x + 10, y, width - 10, "- " + v); y += 32; } } y += 8; //foreach(var v in this.) /*WindowUtil.PlusMinusLabel(x, ref y, 150, "Ingredients", * delegate () * { * IngredientCount c = new IngredientCount() { filter = new ThingFilter() }; * IngredientCountStats.SetIngredientCount(c, 0); * base.Def.ingredients.Add(c); * this.ingredients.Add(new IngredientCountWidget(c)); * }, * delegate () * { * List<string> items = new List<string>(this.ingredients.Count); * foreach (var v in this.ingredients) * items.Add(v.DisplayLabel); * WindowUtil.DrawFloatingOptions(new FloatOptionsArgs<string>() * { * items = items, * getDisplayName = (s) => s, * onSelect = (s) => this.ingredients.RemoveAll((i) => i.DisplayLabel.Equals(s)), * }); * }); * foreach (var v in this.ingredients) * { * WindowUtil.DrawLabel(x + 10, y, width - 10, "- " + v.DisplayLabel, true); * y += 32; * v.Draw(x + 20, ref y, width - 20); * } * y += 8;*/ /*WindowUtil.PlusMinusLabel(x, ref y, 150, "Special Products", this.specialProducts); * if (base.Def.specialProducts != null) * { * foreach (var v in base.Def.specialProducts) * { * WindowUtil.DrawLabel(x + 10, y, width - 10, "- " + v); * y += 32; * } * y += 8; * }*/ /*WindowUtil.PlusMinusLabel(x, ref y, 150, "Recipe Users", this.recipeUsers); * foreach (var v in base.Def.recipeUsers) * { * WindowUtil.DrawLabel(x + 10, y, width - 10, "- " + v); * y += 40; * }*/ }