private void ViewModel_GestureOccurred(object sender, WindowOperationEventArgs e) { if (e.Window == this) { switch (e.Gesture) { case GestureType.RIGHT_SWIPE_LEFT_LEFT_HAND_RAISED: DecreaseSlider(5); break; case GestureType.RIGHT_SWIPE_LEFT_LEFT_HAND_RAISED_LEFT: DecreaseSlider(1); break; case GestureType.RIGHT_SWIPE_RIGHT_LEFT_HAND_RAISED: IncreaseSlider(5); break; case GestureType.RIGHT_SWIPE_RIGHT_LEFT_HAND_RAISED_LEFT: IncreaseSlider(1); break; case GestureType.RIGHT_HAND_SWIPE_DOWN: ChangeSelection(); break; case GestureType.RIGHT_HAND_SWIPE_UP: ChangeSelection(); break; } } }
private void Menu_Task_GestureEventOccurred(object sender, WindowOperationEventArgs e) { if (e.Window == this) { switch (e.Gesture) { case GestureType.RIGHT_HAND_SWIPE_DOWN: FocusOnNextItem(); break; case GestureType.RIGHT_HAND_SWIPE_UP: FocusOnPreviousItem(); break; case GestureType.RIGHT_HAND_SWIPE_RIGHT: SelectCurrentItem(); break; case GestureType.RIGHT_HAND_SWIPE_LEFT: SelectBackButton(); break; default: break; } } }
private void KinectViewModel_GestureOccurred(object sender, WindowOperationEventArgs e) { if (e.Window == this) { switch (e.Gesture) { case GestureType.RIGHT_HAND_SWIPE_UP: Pan(Direction.UP); break; case GestureType.RIGHT_HAND_SWIPE_DOWN: Pan(Direction.DOWN); break; case GestureType.RIGHT_HAND_SWIPE_LEFT: Pan(Direction.LEFT); break; case GestureType.RIGHT_HAND_SWIPE_RIGHT: Pan(Direction.RIGHT); break; case GestureType.RIGHT_SWIPE_UP_LEFT_HAND_RAISED_LEFT: LargePan(Direction.UP); break; case GestureType.RIGHT_SWIPE_DOWN_LEFT_HAND_RAISED_LEFT: LargePan(Direction.DOWN); break; case GestureType.RIGHT_SWIPE_LEFT_LEFT_HAND_RAISED_LEFT: LargePan(Direction.LEFT); break; case GestureType.RIGHT_SWIPE_RIGHT_LEFT_HAND_RAISED_LEFT: LargePan(Direction.RIGHT); break; case GestureType.RIGHT_SWIPE_UP_LEFT_HAND_RAISED: Picture.ZoomCentre(true); break; case GestureType.RIGHT_SWIPE_DOWN_LEFT_HAND_RAISED: Picture.ZoomCentre(false); break; } } }
private void KinectViewModel_GestureOccurred(object sender, WindowOperationEventArgs e) { if (e.Window == this) { switch (e.Gesture) { case GestureType.RIGHT_SWIPE_DOWN_LEFT_HAND_RAISED: ScrollDown(); break; case GestureType.RIGHT_SWIPE_UP_LEFT_HAND_RAISED: ScrollUp(); break; case GestureType.RIGHT_HAND_SWIPE_DOWN: SelectDown(); break; case GestureType.RIGHT_HAND_SWIPE_UP: SelectUp(); break; } } }