Пример #1
0
    public override void execute()
    {
        ComponentOwner        obj       = mReceiver as ComponentOwner;
        WindowComponentSlider component = obj.getComponent(out component);

        component.setTremblingCallback(mTremblingCallBack);
        component.setTrembleDoneCallback(mTrembleDoneCallBack);
        component.setActive(true);
        component.setStartValue(mStartValue);
        component.setTargetValue(mTargetValue);
        component.play(mTremblingName, mLoop, mOnceLength, mOffset, mFullOnce, mAmplitude);
    }
Пример #2
0
    public override void execute()
    {
        txUIObject            window          = mReceiver as txUIObject;
        WindowComponentSlider componentSlider = window.getFirstComponent <WindowComponentSlider>();

        if (componentSlider != null)
        {
            componentSlider.setActive(true);
            componentSlider.setTremblingCallback(mTremblingCallBack, null);
            componentSlider.setTrembleDoneCallback(mTrembleDoneCallBack, null);
            componentSlider.setStartValue(mStartValue);
            componentSlider.setTargetValue(mTargetValue);
            componentSlider.play(mTremblingName, mLoop, mOnceLength, mOffset, mFullOnce, mAmplitude);
        }
    }
Пример #3
0
    public override void execute()
    {
        txUIObject            obj       = mReceiver as txUIObject;
        WindowComponentSlider component = obj.getComponent(out component);

        component.setTremblingCallback(mTremblingCallBack);
        component.setTrembleDoneCallback(mTrembleDoneCallBack);
        component.setActive(true);
        component.setStartValue(mStartValue);
        component.setTargetValue(mTargetValue);
        component.play(mTremblingName, mLoop, mOnceLength, mOffset, mFullOnce, mAmplitude);
        if (component.getState() == PLAY_STATE.PS_PLAY)
        {
            // 需要启用组件更新时,则开启组件拥有者的更新,后续也不会再关闭
            obj.setEnable(true);
        }
    }