Пример #1
0
    public void AddBeginDrag(string widgetName, UnityAction <BaseEventData> action)
    {
        WidgetsBehaviour tmpBehaviour = GetBehaviour(widgetName);

        if (tmpBehaviour != null)
        {
            tmpBehaviour.AddBeginDrag(action);
        }
    }
Пример #2
0
    public void AddInputFieldValueChangedListener(string widgetName, UnityAction <string> action)
    {
        WidgetsBehaviour tmpBehaviour = GetBehaviour(widgetName);

        if (tmpBehaviour != null)
        {
            tmpBehaviour.AddInputFieldValueChangedListener(action);
        }
    }
Пример #3
0
    public void AddButtonListener(string widgetName, UnityAction action)
    {
        WidgetsBehaviour tmpBehaviour = GetBehaviour(widgetName);

        if (tmpBehaviour != null)
        {
            tmpBehaviour.AddButtonListener(action);
        }
    }
Пример #4
0
    public Slider GetSlider(string widgetName)
    {
        WidgetsBehaviour tmpBehaviour = GetBehaviour(widgetName);

        if (tmpBehaviour != null)
        {
            return(tmpBehaviour.GetSlider());
        }
        return(null);
    }
Пример #5
0
    public Image GetImage(string widgetName)
    {
        WidgetsBehaviour tmpBehaviour = GetBehaviour(widgetName);

        if (tmpBehaviour != null)
        {
            return(tmpBehaviour.GetImage());
        }
        return(null);
    }