Пример #1
0
        public override void DoWindowContents(Rect inRect)
        {
            try
            {
                if (this.rerenderPawn)
                {
                    this.dresserDto.Pawn.Drawer.renderer.graphics.ResolveAllGraphics();
                    PortraitsCache.SetDirty(this.dresserDto.Pawn);
                    this.rerenderPawn = false;
                }

                Text.Font = GameFont.Medium;

                Widgets.Label(new Rect(0f, 0f, this.InitialSize.y / 2f + 45f, 50f), "ChangeMirror.MirrorLabel".Translate());

                float portraitBuffer = 30f;

                Rect portraitRect = WidgetUtil.AddPortraitWidget(portraitBuffer, 150f, this.dresserDto);

                float editorLeft  = portraitRect.xMax + portraitBuffer;
                float editorTop   = 30f + WidgetUtil.SelectionRowHeight;
                float editorWidth = 325f;

                WidgetUtil.AddSelectorWidget(portraitRect.xMax + portraitBuffer, 10f, editorWidth, null, this.dresserDto.EditorTypeSelectionDto);

                switch ((CurrentEditorEnum)this.dresserDto.EditorTypeSelectionDto.SelectedItem)
                {
                case CurrentEditorEnum.ChangeMirrorApparelColor:
                    WidgetUtil.AddAppararelColorSelectionWidget(editorLeft, editorTop, editorWidth, this.dresserDto.ApparelSelectionsContainer);
                    break;

                case CurrentEditorEnum.ChangeMirrorBody:
                    bool  isShowing = false;
                    float top       = editorTop;
                    if (this.dresserDto.BodyTypeSelectionDto != null && this.dresserDto.BodyTypeSelectionDto.Count > 1)
                    {
                        WidgetUtil.AddSelectorWidget(editorLeft, top, editorWidth, "ChangeMirror.BodyType".Translate() + ":", this.dresserDto.BodyTypeSelectionDto);
                        top      += WidgetUtil.SelectionRowHeight + 20f;
                        isShowing = true;
                    }
                    if (this.dresserDto.HeadTypeSelectionDto != null && this.dresserDto.HeadTypeSelectionDto.Count > 1)
                    {
                        WidgetUtil.AddSelectorWidget(editorLeft, top, editorWidth, "ChangeMirror.HeadType".Translate() + ":", this.dresserDto.HeadTypeSelectionDto);
                        top      += WidgetUtil.SelectionRowHeight + 20f;
                        isShowing = true;
                    }
                    if (this.dresserDto.SkinColorSliderDto != null)
                    {
                        WidgetUtil.AddSliderWidget(editorLeft, top, editorWidth, "ChangeMirror.SkinColor".Translate() + ":", this.dresserDto.SkinColorSliderDto);
                        isShowing = true;
                    }

                    if (!isShowing)
                    {
                        GUI.Label(new Rect(editorLeft, top, editorWidth, 40), "ChangeMirror.NoEditableAttributes".Translate());
                    }

                    if (Settings.ShowGenderAgeChange)
                    {
                        GUI.Label(new Rect(editorLeft, 300f, editorWidth, 40f), "ChangeMirror.GenderChangeWarning".Translate(), WidgetUtil.MiddleCenter);
                        top = 340f;
                        WidgetUtil.AddSelectorWidget(editorLeft, top, editorWidth, "ChangeMirror.Gender".Translate() + ":", this.dresserDto.GenderSelectionDto);

                        top += WidgetUtil.SelectionRowHeight + 5;
                        long ageBio = this.dresserDto.Pawn.ageTracker.AgeBiologicalTicks;
                        if (AddLongInput(editorLeft, top, 120, 80, "ChangeMirror.AgeBiological".Translate() + ":", ref ageBio, MAX_AGE, TICKS_PER_YEAR))
                        {
                            this.dresserDto.Pawn.ageTracker.AgeBiologicalTicks = ageBio;
                            rerenderPawn = true;
                            if (ageBio > this.dresserDto.Pawn.ageTracker.AgeChronologicalTicks)
                            {
                                this.dresserDto.Pawn.ageTracker.AgeChronologicalTicks = ageBio;
                            }
                        }

                        top += WidgetUtil.SelectionRowHeight + 5;
                        long ageChron = this.dresserDto.Pawn.ageTracker.AgeChronologicalTicks;
                        if (AddLongInput(editorLeft, top, 120, 80, "ChangeMirror.AgeChronological".Translate() + ":", ref ageChron, MAX_AGE, TICKS_PER_YEAR))
                        {
                            this.dresserDto.Pawn.ageTracker.AgeChronologicalTicks = ageChron;
                        }
                    }
                    break;

                case CurrentEditorEnum.ChangeMirrorHair:
                    const float listboxHeight = 250f;
                    if (this.dresserDto.HairStyleSelectionDto != null)
                    {
                        //bool showHairColor = this.dresserDto.HairColorSelectionDto != null;

                        float height = listboxHeight;

                        /*if (!showHairColor)
                         * {
                         *  height += 250;
                         * }*/

                        WidgetUtil.AddListBoxWidget(editorLeft, editorTop, editorWidth, height, "ChangeMirror.HairStyle".Translate() + ":", this.dresserDto.HairStyleSelectionDto);

                        //if (showHairColor)
                        //{
                        WidgetUtil.AddColorSelectorWidget(editorLeft, editorTop + listboxHeight + 10f, editorWidth, this.dresserDto.HairColorSelectionDto, this.dresserDto.HairColorSelectionDto.ColorPresetsDTO);
                        //}
                    }
                    break;


                case CurrentEditorEnum.ChangeMirrorAlienSkinColor:
                    if (this.dresserDto.AlienSkinColorPrimary != null)
                    {
                        GUI.color = Color.white;
                        Text.Font = GameFont.Medium;
                        GUI.Label(new Rect(editorLeft, editorTop, editorWidth, 30), "ChangeMirror.AlienPrimarySkinColor".Translate());
                        Text.Font = GameFont.Small;

                        WidgetUtil.AddColorSelectorWidget(editorLeft, editorTop + 40, editorWidth, this.dresserDto.AlienSkinColorPrimary, null);
                    }
                    if (this.dresserDto.AlienSkinColorSecondary != null)
                    {
                        GUI.color = Color.white;
                        Text.Font = GameFont.Medium;
                        GUI.Label(new Rect(editorLeft, editorTop + 260, editorWidth, 30), "ChangeMirror.AlienSecondarySkinColor".Translate());
                        Text.Font = GameFont.Small;

                        WidgetUtil.AddColorSelectorWidget(editorLeft, editorTop + 300, editorWidth, this.dresserDto.AlienSkinColorSecondary, null);
                    }
                    break;

                    /*case CurrentEditorEnum.ChangeDresserAlienHairColor:
                     *  if (this.dresserDto.AlienHairColorPrimary != null)
                     *  {
                     *      GUI.color = Color.white;
                     *      Text.Font = GameFont.Medium;
                     *      GUI.Label(new Rect(editorLeft, editorTop, editorWidth, 30), "ChangeMirror.AlienPrimaryHairColor".Translate());
                     *      Text.Font = GameFont.Small;
                     *
                     *      WidgetUtil.AddColorSelectorWidget(editorLeft, editorTop + 40, editorWidth, this.dresserDto.AlienHairColorPrimary, null);
                     *  }
                     *
                     *  if (this.dresserDto.AlienHairColorSecondary != null)
                     *  {
                     *      GUI.color = Color.white;
                     *      Text.Font = GameFont.Medium;
                     *      GUI.Label(new Rect(editorLeft, editorTop + 260, editorWidth, 30), "ChangeMirror.AlienSecondaryHairColor".Translate());
                     *      Text.Font = GameFont.Small;
                     *
                     *      WidgetUtil.AddColorSelectorWidget(editorLeft, editorTop + 300, editorWidth, this.dresserDto.AlienHairColorSecondary, null);
                     *  }
                     *  break;*/
                }

                Text.Anchor = TextAnchor.MiddleLeft;
                Text.Font   = GameFont.Small;
                GUI.Label(new Rect(0, 75, this.InitialSize.y / 2f, 50f), GUI.tooltip);
                Text.Font   = GameFont.Medium;
                Text.Anchor = TextAnchor.UpperLeft;

                float xWidth            = 150;
                float xBuffer           = (this.InitialSize.x - xWidth) / 2;
                Rect  bottomButtonsRect = new Rect(editorLeft, this.InitialSize.y - WidgetUtil.SelectionRowHeight - 36, xWidth, WidgetUtil.SelectionRowHeight);
                GUI.BeginGroup(bottomButtonsRect);
                Text.Anchor = TextAnchor.MiddleCenter;
                Text.Font   = GameFont.Small;
                GUI.color   = Color.white;
                if (Widgets.ButtonText(new Rect(0, 0, 60, WidgetUtil.SelectionRowHeight), "Reset".Translate()))
                {
                    this.ResetToDefault();
                    this.ApparelWithColorChange.Clear();
                }
                if (Widgets.ButtonText(new Rect(90, 0, 60, WidgetUtil.SelectionRowHeight), "Save".Translate()))
                {
                    this.saveChangedOnExit = true;
                    this.Close();
                }
                GUI.EndGroup();
            }
            catch (Exception e)
            {
                Log.Error(this.GetType().Name + " closed due to: " + e.GetType().Name + " " + e.Message);
                Messages.Message(this.GetType().Name + " closed due to: " + e.GetType().Name + " " + e.Message, MessageTypeDefOf.NegativeEvent);
                base.Close();
            }
            finally
            {
                Text.Anchor = TextAnchor.UpperLeft;
                GUI.color   = Color.white;
            }
        }
Пример #2
0
        public override void DoWindowContents(Rect inRect)
        {
            try
            {
                if (this.rerenderPawn)
                {
                    this.dresserDto.Pawn.Drawer.renderer.graphics.ResolveAllGraphics();
                    PortraitsCache.SetDirty(this.dresserDto.Pawn);
                    this.rerenderPawn = false;
                }

                Text.Font = GameFont.Medium;

                Widgets.Label(
                    new Rect(0f, 0f, this.InitialSize.y / 2f + 45f, 50f),
                    "FacialStuffEditor.FaceStylerTitle".Translate());

                float portraitBuffer = 30f;

                Rect portraitRect = WidgetUtil.AddPortraitWidget(portraitBuffer, 150f, this.dresserDto);

                float editorLeft  = portraitRect.xMax + portraitBuffer;
                float editorTop   = 30f + WidgetUtil.SelectionRowHeight;
                float editorWidth = 325f;
                float top         = editorTop;
                WidgetUtil.AddSelectorWidget(
                    editorLeft,
                    top,
                    editorWidth,
                    "FacialStuffEditor.BodyType".Translate() + ":",
                    this.dresserDto.BodyTypeSelectionDto);
                top += WidgetUtil.SelectionRowHeight + 20f;
                WidgetUtil.AddSelectorWidget(
                    editorLeft,
                    top,
                    editorWidth,
                    "FacialStuffEditor.HeadType".Translate() + ":",
                    this.dresserDto.HeadTypeSelectionDto);
                top += WidgetUtil.SelectionRowHeight + 20f;
                WidgetUtil.AddSliderWidget(
                    editorLeft,
                    top,
                    editorWidth,
                    "FacialStuffEditor.SkinColor".Translate() + ":",
                    this.dresserDto.SkinColorSliderDto);
                if (Controller.settings.ShowGenderAgeChange)
                {
                    GUI.Label(
                        new Rect(editorLeft, 300f, editorWidth, 40f),
                        "FacialStuffEditor.GenderChangeWarning".Translate(),
                        WidgetUtil.MiddleCenter);
                    top = 340f;
                    WidgetUtil.AddSelectorWidget(
                        editorLeft,
                        top,
                        editorWidth,
                        "FacialStuffEditor.Gender".Translate() + ":",
                        this.dresserDto.GenderSelectionDto);

                    top += WidgetUtil.SelectionRowHeight + 5;
                    long ageBio = this.dresserDto.Pawn.ageTracker.AgeBiologicalTicks;
                    if (this.AddLongInput(
                            editorLeft,
                            top,
                            120,
                            80,
                            "FacialStuffEditor.AgeBiological".Translate() + ":",
                            ref ageBio,
                            MAX_AGE,
                            TICKS_PER_YEAR))
                    {
                        this.dresserDto.Pawn.ageTracker.AgeBiologicalTicks = ageBio;
                        this.rerenderPawn = true;
                        if (ageBio > this.dresserDto.Pawn.ageTracker.AgeChronologicalTicks)
                        {
                            this.dresserDto.Pawn.ageTracker.AgeChronologicalTicks = ageBio;
                        }
                    }

                    top += WidgetUtil.SelectionRowHeight + 5;
                    long ageChron = this.dresserDto.Pawn.ageTracker.AgeChronologicalTicks;
                    if (this.AddLongInput(
                            editorLeft,
                            top,
                            120,
                            80,
                            "FacialStuffEditor.AgeChronological".Translate() + ":",
                            ref ageChron,
                            MAX_AGE,
                            TICKS_PER_YEAR))
                    {
                        this.dresserDto.Pawn.ageTracker.AgeChronologicalTicks = ageChron;
                    }
                }

                Text.Anchor = TextAnchor.MiddleLeft;
                Text.Font   = GameFont.Small;
                GUI.Label(new Rect(0, 75, this.InitialSize.y / 2f, 50f), GUI.tooltip);
                Text.Font   = GameFont.Medium;
                Text.Anchor = TextAnchor.UpperLeft;

                float xWidth            = 150;
                float xBuffer           = (this.InitialSize.x - xWidth) / 2;
                Rect  bottomButtonsRect = new Rect(
                    editorLeft,
                    this.InitialSize.y - WidgetUtil.SelectionRowHeight - 36,
                    xWidth,
                    WidgetUtil.SelectionRowHeight);
                GUI.BeginGroup(bottomButtonsRect);
                Text.Anchor = TextAnchor.MiddleCenter;
                Text.Font   = GameFont.Small;
                GUI.color   = Color.white;
                if (Widgets.ButtonText(
                        new Rect(0, 0, 60, WidgetUtil.SelectionRowHeight),
                        "FacialStuffEditor.Reset".Translate()))
                {
                    this.ResetToDefault();
                }

                if (Widgets.ButtonText(
                        new Rect(90, 0, 60, WidgetUtil.SelectionRowHeight),
                        "FacialStuffEditor.Save".Translate()))
                {
                    this.saveChangedOnExit = true;
                    this.Close();
                }

                GUI.EndGroup();
            }
            catch (Exception e)
            {
                Log.Error(this.GetType().Name + " closed due to: " + e.GetType().Name + " " + e.Message);
                Messages.Message(this.GetType().Name + " closed due to: " + e.GetType().Name + " " + e.Message, MessageSound.Negative);
                this.Close();
            }
            finally
            {
                Text.Anchor = TextAnchor.UpperLeft;
                GUI.color   = Color.white;
            }
        }