void Awake() { audioSource = GameObject.FindGameObjectWithTag("wholeCanvas").GetComponent <WholeMenu>(); onButton = GameObject.FindGameObjectWithTag("onButton").GetComponent <Button>(); onButton.onClick.AddListener(() => MusicButtonOn(audioSource)); offButton = GameObject.FindGameObjectWithTag("offButton").GetComponent <Button>(); offButton.onClick.AddListener(() => MusicButtonOff(audioSource)); }
private void Awake() { GameObject[] objs = GameObject.FindGameObjectsWithTag("wholeCanvas"); lanVersion = GameObject.FindGameObjectWithTag("wholeCanvas").GetComponent <WholeMenu>(); version = lanVersion.getVersion(); Debug.Log("version of language: " + version); if (version == 1) { escMenu.SetENGTexts(); escOptionsMenu.SetENGTexts(); } else { escMenu.SetPLTexts(); escOptionsMenu.SetPLTexts(); } }
public void MusicButtonOn(WholeMenu menu) { menu.music.Play(); }
public void MusicButtonOff(WholeMenu menu) { menu.music.Stop(); }
public void PolskiButton(WholeMenu menu) { menu.languageVersion = 2; SetPLTexts(); mainMenu.SetPLTexts(); }
public void EnglishButton(WholeMenu menu) { menu.languageVersion = 1; SetENGTexts(); mainMenu.SetENGTexts(); }