void updateDrawData() { int n_spokes = m_wheel_model.get_nspokes(); m_spoke_lines = new Vector3[n_spokes, 2]; m_spoke_lines_color = new Color[n_spokes]; m_kgf_pos = new Vector3[n_spokes]; m_kgf_pos_rect = new Rect[n_spokes]; m_font_kgf_st = new GUIStyle[n_spokes]; m_kgf_string = new string[n_spokes]; double angle = Math.Atan2(1.0, 1.0) * 8 / n_spokes; double rim_radius = m_wheel_model.get_rim_d_mm() / 2.0 / 1000.0; for (int i = 0; i < n_spokes; ++i) { Vector3 hub_point = (Vector3)m_wheel_model.get_hub_point(i); Vector3 nipple_point = (Vector3)m_wheel_model.get_nipple_point(i); Vector3 center; if ((i % 2) == 0) { center = m_left_rect_center; } else { center = m_right_rect_center; } Vector3 edgep = new Vector3((float)(center.x + Math.Sin(i * angle + angle * 0.5) * m_square_radius), (float)(center.y + Math.Cos(i * angle + angle * 0.5) * m_square_radius)); Vector3 center_edge_vec = (edgep - center).normalized; Vector3 circle_p2 = edgep - center_edge_vec * (m_circle_button_radius * 2.2f); Vector3 circle_p1 = circle_p2 - center_edge_vec * (m_circle_button_radius * 2.2f); m_circle_buttons[i, 0] = circle_p1; m_circle_buttons[i, 1] = circle_p2; m_kgf_pos[i] = circle_p1 - center_edge_vec * (m_font_black_st.lineHeight * 1.3f); m_kgf_pos_rect[i] = new Rect(m_kgf_pos[i].x - 50, (Screen.height - m_kgf_pos[i].y) - 50, 100, 100); m_kgf_string[i] = string.Format("{0}", (int)m_wheel_model.get_spoke_kgf(i)); Vector3 p2 = m_kgf_pos[i] - center_edge_vec * (m_font_black_st.lineHeight); Vector3 p1 = center + (hub_point / (float)rim_radius) * ((p2 - center).magnitude); Vector3 hsv = m_wheel_model.get_hsv_stress(i); p1.z = 0; p2.z = 0; Color c = Color.HSVToRGB(hsv.x, hsv.y, hsv.z); m_spoke_lines[i, 0] = p1; m_spoke_lines[i, 1] = p2; m_spoke_lines_color[i] = c; m_font_kgf_st[i] = new GUIStyle(); m_font_kgf_st[i].font = m_font; m_font_kgf_st[i].fontSize = (int)(m_square_radius * 0.075f); m_font_kgf_st[i].normal.textColor = Color.yellow; m_font_kgf_st[i].alignment = TextAnchor.MiddleCenter; } }