private static void Postfix(WellFed __instance) { bool newActive = __instance.HasWellFed() && __instance.m_MaxConditionBonusPercent > 0f; if (newActive == wellFedActive) { return; } Transform labelTransform = InterfaceManager.m_Panel_FirstAid.m_LabelConditionPercent.transform; float moveDirection = newActive ? +1 : -1; labelTransform.localPosition += moveDirection * wellFedOffset; wellFedActive = newActive; }
private static bool Prefix(WellFed __instance) { if (GameManager.m_IsPaused) { return(false); } bool active = __instance.HasWellFed(); float carryBonus = HungerRevamped.Instance.GetCarryBonus(); __instance.m_CarryCapacityBonusKG = carryBonus; if (!active && carryBonus >= Tuning.wellFedCarryBonusStart) { __instance.WellFedStart(__instance.GetCauseLocalizationId(), true, false); } else if (active && carryBonus < Tuning.wellFedCarryBonusEnd) { __instance.WellFedEnd(); } return(false); }