static void MenuDoWeldVertices() { WeldVertices instance = EditorToolbarLoader.GetInstance <WeldVertices>(); if (instance != null) { UnityEditor.ProBuilder.EditorUtility.ShowNotification(instance.DoAction().notification); } }
static bool MenuVerifyWeldVertices() { WeldVertices instance = EditorToolbarLoader.GetInstance <WeldVertices>(); return(instance != null && instance.enabled); }