Пример #1
0
 void select()
 {
     resetMouse();
     setSelected(counter);
     menuScript = selected.GetComponent <WelcomeMenuEffects>();
     menuScript.setRowNumber(1);
     selected.GetComponent <OTSprite>().size = size + new Vector2(100, 100);
     audio.PlayOneShot(selectSound);
 }
Пример #2
0
 void resetMouse()
 {
     if (mouse)
     {
         for (int i = 0; i < 3; i++)
         {
             setSelected(i);
             menuScript = selected.GetComponent <WelcomeMenuEffects>();
             menuScript.setRowNumber(0);
             selected.GetComponent <OTSprite>().size = size;
         }
         mouse = false;
     }
 }
Пример #3
0
    // Update is called once per frame
    void Update()
    {
        if (Input.GetKeyDown("down"))
        {
            if (!isFirst)
            {
                menuScript.setRowNumber(0);
                selected.GetComponent <OTSprite>().size = size;
                if (counter != 3)
                {
                    counter++;
                }
                else
                {
                    counter = 0;
                }
            }
            else
            {
                isFirst = false;
            }

            select();
        }

        if (Input.GetKeyDown("up"))
        {
            if (!isFirst)
            {
                menuScript.setRowNumber(0);
                selected.GetComponent <OTSprite>().size = size;
                if (counter != 0)
                {
                    counter--;
                }
                else
                {
                    counter = 3;
                }
            }
            else
            {
                isFirst = false;
            }

            select();
        }

        if (Input.GetKeyDown(KeyCode.Return))
        {
            if (!isFirst)
            {
                switch (counter)
                {
                case 0:
                    Application.LoadLevel("game");
                    break;

                case 1:
                    //Application.LoadLevel("highsocres");
                    break;

                case 2:
                    Application.LoadLevel("Options Menu");
                    break;

                case 3:
                    Application.Quit();
                    break;

                default:
                    break;
                }
            }
        }
    }