/// <summary> /// Used for initialization /// </summary> static Config() { rarityList.AddItem(EquipmentRarity.Common, 100); rarityList.AddItem(EquipmentRarity.Uncommon, 60); rarityList.AddItem(EquipmentRarity.Rare, 30); rarityList.AddItem(EquipmentRarity.Epic, 10); rarityList.AddItem(EquipmentRarity.Legendary, 4f); }