Пример #1
0
    public static void Initialize(WebSocketClientConnection connection)
    {
        if (instance == null)
        {
            instance = new GameObject("WebSocket Listener").AddComponent <WebSocketUnityUpdater>();
        }

        instance.connection = connection;
    }
Пример #2
0
 void Awake()
 {
     if (instance == null)
     {
         instance = this;
         DontDestroyOnLoad(this);
     }
     else
     {
         Destroy(this);
     }
 }
Пример #3
0
 public WebSocketClientConnection(string address, int port)
 {
     socket = new WebSocket(new Uri($"ws://{address}:{port}"));
     WebSocketUnityUpdater.Initialize(this);
 }