Пример #1
0
        internal virtual async Task OnReceivedEvent(WebSocketEventEventArgs e)
        {
            try
            {
                switch (e.Type)
                {
                case "READY":
                    _userId = e.Payload["user"].Value <string>("id");
                    break;

                case "VOICE_SERVER_UPDATE":
                {
                    string guildId = e.Payload.Value <string>("guild_id");

                    if (_config.EnableVoice && guildId == _voiceSocket.CurrentServerId)
                    {
                        string token = e.Payload.Value <string>("token");
                        _voiceSocket.Host = "wss://" + e.Payload.Value <string>("endpoint").Split(':')[0];
                        await _voiceSocket.Login(_userId, _dataSocket.SessionId, token, _cancelToken).ConfigureAwait(false);
                    }
                }
                break;
                }
            }
            catch (Exception ex)
            {
                RaiseOnLog(LogMessageSeverity.Error, LogMessageSource.Client, $"Error handling {e.Type} event: {ex.GetBaseException().Message}");
            }
        }
Пример #2
0
        private async void OnReceivedEvent(WebSocketEventEventArgs e)
        {
            try
            {
                switch (e.Type)
                {
                case "VOICE_STATE_UPDATE":
                {
                    var data = e.Payload.ToObject <VoiceStateUpdateEvent>(Serializer);
                    if (data.GuildId == VoiceSocket.Server?.Id && data.UserId == Service.Client.CurrentUser?.Id)
                    {
                        if (data.ChannelId == null)
                        {
                            await Disconnect().ConfigureAwait(false);
                        }
                        else
                        {
                            var channel = Service.Client.GetChannel(data.ChannelId.Value);
                            if (channel != null)
                            {
                                VoiceSocket.Channel = channel;
                            }
                            else
                            {
                                Logger.Warning("VOICE_STATE_UPDATE referenced an unknown channel, disconnecting.");
                                await Disconnect().ConfigureAwait(false);
                            }
                        }
                    }
                }
                break;

                case "VOICE_SERVER_UPDATE":
                {
                    var data = e.Payload.ToObject <VoiceServerUpdateEvent>(Serializer);
                    if (data.GuildId == VoiceSocket.Server?.Id)
                    {
                        var client = Service.Client;
                        var id     = client.CurrentUser?.Id;
                        if (id != null)
                        {
                            var host = "wss://" + e.Payload.Value <string>("endpoint").Split(':')[0];
                            await VoiceSocket.Connect(host, data.Token, id.Value, GatewaySocket.SessionId, CancelToken).ConfigureAwait(false);
                        }
                    }
                }
                break;
                }
            }
            catch (Exception ex)
            {
                Logger.Error($"Error handling {e.Type} event", ex);
            }
        }
Пример #3
0
        internal override async Task OnReceivedEvent(WebSocketEventEventArgs e)
        {
            try
            {
                switch (e.Type)
                {
                //Global
                case "READY":                         //Resync
                {
                    base.OnReceivedEvent(e).Wait();   //This cannot be an await, or we'll get later messages before we're ready
                    var data = e.Payload.ToObject <ReadyEvent>(_serializer);
                    _currentUser = _users.GetOrAdd(data.User.Id, null);
                    _currentUser.Update(data.User);
                    foreach (var model in data.Guilds)
                    {
                        if (!model.Unavailable)
                        {
                            var server = _servers.GetOrAdd(model.Id);
                            server.Update(model);
                        }
                    }
                    foreach (var model in data.PrivateChannels)
                    {
                        var user = _users.GetOrAdd(model.Recipient.Id, null);
                        user.Update(model.Recipient);
                        var channel = _channels.GetOrAdd(model.Id, null, user.Id);
                        channel.Update(model);
                    }
                }
                break;

                //Servers
                case "GUILD_CREATE":
                {
                    var data = e.Payload.ToObject <GuildCreateEvent>(_serializer);
                    if (!data.Unavailable)
                    {
                        var server = _servers.GetOrAdd(data.Id);
                        server.Update(data);
                        if (data.Unavailable == false)
                        {
                            RaiseServerAvailable(server);
                        }
                        else
                        {
                            RaiseServerCreated(server);
                        }
                    }
                }
                break;

                case "GUILD_UPDATE":
                {
                    var data   = e.Payload.ToObject <GuildUpdateEvent>(_serializer);
                    var server = _servers[data.Id];
                    if (server != null)
                    {
                        server.Update(data);
                        RaiseServerUpdated(server);
                    }
                }
                break;

                case "GUILD_DELETE":
                {
                    var data   = e.Payload.ToObject <GuildDeleteEvent>(_serializer);
                    var server = _servers.TryRemove(data.Id);
                    if (server != null)
                    {
                        if (data.Unavailable == true)
                        {
                            RaiseServerAvailable(server);
                        }
                        else
                        {
                            RaiseServerDestroyed(server);
                        }
                    }
                }
                break;

                //Channels
                case "CHANNEL_CREATE":
                {
                    var     data = e.Payload.ToObject <ChannelCreateEvent>(_serializer);
                    Channel channel;
                    if (data.IsPrivate)
                    {
                        var user = _users.GetOrAdd(data.Recipient.Id, null);
                        user.Update(data.Recipient);
                        channel = _channels.GetOrAdd(data.Id, null, user.Id);
                    }
                    else
                    {
                        channel = _channels.GetOrAdd(data.Id, data.GuildId, null);
                    }
                    channel.Update(data);
                    RaiseChannelCreated(channel);
                }
                break;

                case "CHANNEL_UPDATE":
                {
                    var data    = e.Payload.ToObject <ChannelUpdateEvent>(_serializer);
                    var channel = _channels[data.Id];
                    if (channel != null)
                    {
                        channel.Update(data);
                        RaiseChannelUpdated(channel);
                    }
                }
                break;

                case "CHANNEL_DELETE":
                {
                    var data    = e.Payload.ToObject <ChannelDeleteEvent>(_serializer);
                    var channel = _channels.TryRemove(data.Id);
                    if (channel != null)
                    {
                        RaiseChannelDestroyed(channel);
                    }
                }
                break;

                //Members
                case "GUILD_MEMBER_ADD":
                {
                    var data = e.Payload.ToObject <MemberAddEvent>(_serializer);
                    var user = _users.GetOrAdd(data.User.Id, data.GuildId);
                    user.Update(data);
                    if (Config.TrackActivity)
                    {
                        user.UpdateActivity();
                    }
                    RaiseUserAdded(user);
                }
                break;

                case "GUILD_MEMBER_UPDATE":
                {
                    var data = e.Payload.ToObject <MemberUpdateEvent>(_serializer);
                    var user = _users[data.User.Id, data.GuildId];
                    if (user != null)
                    {
                        user.Update(data);
                        RaiseUserUpdated(user);
                    }
                }
                break;

                case "GUILD_MEMBER_REMOVE":
                {
                    var data = e.Payload.ToObject <MemberRemoveEvent>(_serializer);
                    var user = _users.TryRemove(data.UserId, data.GuildId);
                    if (user != null)
                    {
                        RaiseUserRemoved(user);
                    }
                }
                break;

                case "GUILD_MEMBERS_CHUNK":
                {
                    var data = e.Payload.ToObject <MembersChunkEvent>(_serializer);
                    foreach (var memberData in data.Members)
                    {
                        var user = _users.GetOrAdd(memberData.User.Id, memberData.GuildId);
                        user.Update(memberData);
                        //RaiseUserAdded(user);
                    }
                }
                break;

                //Roles
                case "GUILD_ROLE_CREATE":
                {
                    var data = e.Payload.ToObject <RoleCreateEvent>(_serializer);
                    var role = _roles.GetOrAdd(data.Data.Id, data.GuildId);
                    role.Update(data.Data);
                    var server = _servers[data.GuildId];
                    if (server != null)
                    {
                        server.AddRole(role);
                    }
                    RaiseRoleUpdated(role);
                }
                break;

                case "GUILD_ROLE_UPDATE":
                {
                    var data = e.Payload.ToObject <RoleUpdateEvent>(_serializer);
                    var role = _roles[data.Data.Id];
                    if (role != null)
                    {
                        role.Update(data.Data);
                        RaiseRoleUpdated(role);
                    }
                }
                break;

                case "GUILD_ROLE_DELETE":
                {
                    var data = e.Payload.ToObject <RoleDeleteEvent>(_serializer);
                    var role = _roles.TryRemove(data.RoleId);
                    if (role != null)
                    {
                        RaiseRoleDeleted(role);
                        var server = _servers[data.GuildId];
                        if (server != null)
                        {
                            server.RemoveRole(role);
                        }
                    }
                }
                break;

                //Bans
                case "GUILD_BAN_ADD":
                {
                    var data   = e.Payload.ToObject <BanAddEvent>(_serializer);
                    var server = _servers[data.GuildId];
                    if (server != null)
                    {
                        server.AddBan(data.User?.Id);
                        RaiseUserBanned(data.User?.Id, server);
                    }
                }
                break;

                case "GUILD_BAN_REMOVE":
                {
                    var data   = e.Payload.ToObject <BanRemoveEvent>(_serializer);
                    var server = _servers[data.GuildId];
                    if (server != null && server.RemoveBan(data.User?.Id))
                    {
                        RaiseUserUnbanned(data.User?.Id, server);
                    }
                }
                break;

                //Messages
                case "MESSAGE_CREATE":
                {
                    var     data = e.Payload.ToObject <MessageCreateEvent>(_serializer);
                    Message msg  = null;

                    bool isAuthor = data.Author.Id == _userId;

                    if (msg == null)
                    {
                        msg = _messages.GetOrAdd(data.Id, data.ChannelId, data.Author.Id);
                    }
                    msg.Update(data);
                    if (Config.TrackActivity)
                    {
                        var channel = msg.Channel;
                        if (channel?.IsPrivate == false)
                        {
                            var user = msg.User;
                            if (user != null)
                            {
                                user.UpdateActivity(data.Timestamp);
                            }
                        }
                    }

                    RaiseMessageReceived(msg);

                    if (Config.AckMessages && !isAuthor)
                    {
                        await _api.AckMessage(data.Id, data.ChannelId).ConfigureAwait(false);
                    }
                }
                break;

                case "MESSAGE_UPDATE":
                {
                    var data = e.Payload.ToObject <MessageUpdateEvent>(_serializer);
                    var msg  = _messages[data.Id];
                    if (msg != null)
                    {
                        msg.Update(data);
                        RaiseMessageUpdated(msg);
                    }
                }
                break;

                case "MESSAGE_DELETE":
                {
                    var data = e.Payload.ToObject <MessageDeleteEvent>(_serializer);
                    var msg  = _messages.TryRemove(data.Id);
                    if (msg != null)
                    {
                        RaiseMessageDeleted(msg);
                    }
                }
                break;

                case "MESSAGE_ACK":
                {
                    var data = e.Payload.ToObject <MessageAckEvent>(_serializer);
                    var msg  = GetMessage(data.MessageId);
                    if (msg != null)
                    {
                        RaiseMessageReadRemotely(msg);
                    }
                }
                break;

                //Statuses
                case "PRESENCE_UPDATE":
                {
                    var data = e.Payload.ToObject <PresenceUpdateEvent>(_serializer);
                    var user = _users.GetOrAdd(data.User.Id, data.GuildId);
                    if (user != null)
                    {
                        user.Update(data);
                        RaiseUserPresenceUpdated(user);
                    }
                }
                break;

                case "TYPING_START":
                {
                    var data    = e.Payload.ToObject <TypingStartEvent>(_serializer);
                    var channel = _channels[data.ChannelId];
                    if (channel != null)
                    {
                        var user = _users[data.UserId, channel.Server?.Id];
                        if (user != null)
                        {
                            if (channel != null)
                            {
                                RaiseUserIsTyping(user, channel);
                            }
                        }

                        if (Config.TrackActivity)
                        {
                            if (!channel.IsPrivate)
                            {
                                if (user != null)
                                {
                                    user.UpdateActivity();
                                }
                            }
                        }
                    }
                }
                break;

                //Voice
                case "VOICE_STATE_UPDATE":
                {
                    var data = e.Payload.ToObject <MemberVoiceStateUpdateEvent>(_serializer);
                    var user = _users[data.UserId, data.GuildId];
                    if (user != null)
                    {
                        var voiceChannel = user.VoiceChannel;
                        if (voiceChannel != null && data.ChannelId != voiceChannel.Id && user.IsSpeaking)
                        {
                            user.IsSpeaking = false;
                            RaiseUserIsSpeaking(user, _channels[voiceChannel.Id], false);
                        }
                        user.Update(data);
                        RaiseUserVoiceStateUpdated(user);
                    }
                }
                break;

                //Settings
                case "USER_UPDATE":
                {
                    var data = e.Payload.ToObject <UserUpdateEvent>(_serializer);
                    var user = _globalUsers[data.Id];
                    if (user != null)
                    {
                        user.Update(data);
                        RaiseProfileUpdated();
                    }
                }
                break;

                //Ignored
                case "USER_SETTINGS_UPDATE":
                case "GUILD_INTEGRATIONS_UPDATE":
                    break;

                //Internal (handled in DataWebSocket)
                case "RESUMED":
                    break;

                //Pass to DiscordWSClient
                case "VOICE_SERVER_UPDATE":
                    await base.OnReceivedEvent(e).ConfigureAwait(false);

                    break;

                //Others
                default:
                    RaiseOnLog(LogMessageSeverity.Warning, LogMessageSource.DataWebSocket, $"Unknown message type: {e.Type}");
                    break;
                }
            }
            catch (Exception ex)
            {
                RaiseOnLog(LogMessageSeverity.Error, LogMessageSource.Client, $"Error handling {e.Type} event: {ex.GetBaseException().Message}");
            }
        }
Пример #4
0
        private void OnReceivedEvent(WebSocketEventEventArgs e)
        {
            try
            {
                switch (e.Type)
                {
                //Global
                case "READY":
                {
                    //TODO: None of this is really threadsafe - should only replace the cache collections when they have been fully populated

                    var data = e.Payload.ToObject <ReadyEvent>(Serializer);

                    int channelCount = 0;
                    for (int i = 0; i < data.Guilds.Length; i++)
                    {
                        channelCount += data.Guilds[i].Channels.Length;
                    }

                    //ConcurrencyLevel = 2 (only REST and WebSocket can add/remove)
                    _servers         = new ConcurrentDictionary <ulong, Server>(2, (int)(data.Guilds.Length * 1.05));
                    _channels        = new ConcurrentDictionary <ulong, IChannel>(2, (int)(channelCount * 1.05));
                    _privateChannels = new ConcurrentDictionary <ulong, PrivateChannel>(2, (int)(data.PrivateChannels.Length * 1.05));
                    List <ulong> largeServers = new List <ulong>();

                    SessionId   = data.SessionId;
                    PrivateUser = new User(data.User, this, null);
                    PrivateUser.Update(data.User);
                    CurrentUser = new Profile(data.User, this);
                    CurrentUser.Update(data.User);

                    for (int i = 0; i < data.Guilds.Length; i++)
                    {
                        var model = data.Guilds[i];
                        if (model.Unavailable != true)
                        {
                            var server = AddServer(model.Id);
                            server.Update(model);
                            if (model.IsLarge)
                            {
                                largeServers.Add(server.Id);
                            }
                        }
                    }
                    for (int i = 0; i < data.PrivateChannels.Length; i++)
                    {
                        AddPrivateChannel(data.PrivateChannels[i]);
                    }
                    if (largeServers.Count > 0)
                    {
                        GatewaySocket.SendRequestMembers(largeServers, "", 0);
                    }
                    else
                    {
                        EndConnect();
                    }
                }
                break;

                //Servers
                case "GUILD_CREATE":
                {
                    var data = e.Payload.ToObject <GuildCreateEvent>(Serializer);
                    if (data.Unavailable != true)
                    {
                        var server = AddServer(data.Id);
                        server.Update(data);

                        if (data.Unavailable != false)
                        {
                            Logger.Info($"GUILD_CREATE: {server}");
                        }
                        else
                        {
                            Logger.Info($"GUILD_AVAILABLE: {server}");
                        }

                        if (data.Unavailable != false)
                        {
                            OnJoinedServer(server);
                        }
                        OnServerAvailable(server);
                    }
                }
                break;

                case "GUILD_UPDATE":
                {
                    var data   = e.Payload.ToObject <GuildUpdateEvent>(Serializer);
                    var server = GetServer(data.Id);
                    if (server != null)
                    {
                        var before = Config.EnablePreUpdateEvents ? server.Clone() : null;
                        server.Update(data);
                        Logger.Info($"GUILD_UPDATE: {server}");
                        OnServerUpdated(before, server);
                    }
                    else
                    {
                        Logger.Warning("GUILD_UPDATE referenced an unknown guild.");
                    }
                }
                break;

                case "GUILD_DELETE":
                {
                    var    data   = e.Payload.ToObject <GuildDeleteEvent>(Serializer);
                    Server server = RemoveServer(data.Id);
                    if (server != null)
                    {
                        if (data.Unavailable != true)
                        {
                            Logger.Info($"GUILD_DELETE: {server}");
                        }
                        else
                        {
                            Logger.Info($"GUILD_UNAVAILABLE: {server}");
                        }

                        OnServerUnavailable(server);
                        if (data.Unavailable != true)
                        {
                            OnLeftServer(server);
                        }
                    }
                    else
                    {
                        Logger.Warning("GUILD_DELETE referenced an unknown guild.");
                    }
                }
                break;

                //Channels
                case "CHANNEL_CREATE":
                {
                    var data = e.Payload.ToObject <ChannelCreateEvent>(Serializer);

                    IChannel channel = null;
                    if (data.GuildId != null)
                    {
                        var server = GetServer(data.GuildId.Value);
                        if (server != null)
                        {
                            channel = server.AddChannel(data, true);
                        }
                        else
                        {
                            Logger.Warning("CHANNEL_CREATE referenced an unknown guild.");
                            break;
                        }
                    }
                    else
                    {
                        channel = AddPrivateChannel(data);
                    }
                    Logger.Info($"CHANNEL_CREATE: {channel}");
                    OnChannelCreated(channel);
                }
                break;

                case "CHANNEL_UPDATE":
                {
                    var data    = e.Payload.ToObject <ChannelUpdateEvent>(Serializer);
                    var channel = GetChannel(data.Id);
                    if (channel != null)
                    {
                        var before = Config.EnablePreUpdateEvents ? (channel as Channel).Clone() : null;
                        (channel as Channel).Update(data);
                        Logger.Info($"CHANNEL_UPDATE: {channel}");
                        OnChannelUpdated(before, channel);
                    }
                    else
                    {
                        Logger.Warning("CHANNEL_UPDATE referenced an unknown channel.");
                    }
                }
                break;

                case "CHANNEL_DELETE":
                {
                    var data    = e.Payload.ToObject <ChannelDeleteEvent>(Serializer);
                    var channel = RemoveChannel(data.Id);
                    if (channel != null)
                    {
                        Logger.Info($"CHANNEL_DELETE: {channel}");
                        OnChannelDestroyed(channel);
                    }
                    else
                    {
                        Logger.Warning("CHANNEL_DELETE referenced an unknown channel.");
                    }
                }
                break;

                //Members
                case "GUILD_MEMBER_ADD":
                {
                    var data   = e.Payload.ToObject <GuildMemberAddEvent>(Serializer);
                    var server = GetServer(data.GuildId.Value);
                    if (server != null)
                    {
                        var user = server.AddUser(data, true, true);
                        user.Update(data);
                        user.UpdateActivity();
                        Logger.Info($"GUILD_MEMBER_ADD: {user}");
                        OnUserJoined(user);
                    }
                    else
                    {
                        Logger.Warning("GUILD_MEMBER_ADD referenced an unknown guild.");
                    }
                }
                break;

                case "GUILD_MEMBER_UPDATE":
                {
                    var data   = e.Payload.ToObject <GuildMemberUpdateEvent>(Serializer);
                    var server = GetServer(data.GuildId.Value);
                    if (server != null)
                    {
                        var user = server.GetUser(data.User.Id);
                        if (user != null)
                        {
                            var before = Config.EnablePreUpdateEvents ? user.Clone() : null;
                            user.Update(data);
                            Logger.Info($"GUILD_MEMBER_UPDATE: {user}");
                            OnUserUpdated(before, user);
                        }
                        else
                        {
                            Logger.Warning("GUILD_MEMBER_UPDATE referenced an unknown user.");
                        }
                    }
                    else
                    {
                        Logger.Warning("GUILD_MEMBER_UPDATE referenced an unknown guild.");
                    }
                }
                break;

                case "GUILD_MEMBER_REMOVE":
                {
                    var data   = e.Payload.ToObject <GuildMemberRemoveEvent>(Serializer);
                    var server = GetServer(data.GuildId.Value);
                    if (server != null)
                    {
                        var user = server.RemoveUser(data.User.Id);
                        if (user != null)
                        {
                            Logger.Info($"GUILD_MEMBER_REMOVE: {user}");
                            OnUserLeft(user);
                        }
                        else
                        {
                            Logger.Warning("GUILD_MEMBER_REMOVE referenced an unknown user.");
                        }
                    }
                    else
                    {
                        Logger.Warning("GUILD_MEMBER_REMOVE referenced an unknown guild.");
                    }
                }
                break;

                case "GUILD_MEMBERS_CHUNK":
                {
                    var data   = e.Payload.ToObject <GuildMembersChunkEvent>(Serializer);
                    var server = GetServer(data.GuildId);
                    if (server != null)
                    {
                        foreach (var memberData in data.Members)
                        {
                            var user = server.AddUser(memberData, true, false);
                            user.Update(memberData);
                        }
                        Logger.Verbose($"GUILD_MEMBERS_CHUNK: {data.Members.Length} users");

                        if (server.CurrentUserCount >= server.UserCount)         //Finished downloading for there
                        {
                            bool isConnectComplete = true;
                            foreach (var server2 in _servers.Select(x => x.Value))
                            {
                                if (server2.CurrentUserCount < server2.UserCount)
                                {
                                    isConnectComplete = false;
                                }
                            }
                            if (isConnectComplete)
                            {
                                EndConnect();
                            }
                        }
                    }
                    else
                    {
                        Logger.Warning("GUILD_MEMBERS_CHUNK referenced an unknown guild.");
                    }
                }
                break;

                //Roles
                case "GUILD_ROLE_CREATE":
                {
                    var data   = e.Payload.ToObject <GuildRoleCreateEvent>(Serializer);
                    var server = GetServer(data.GuildId);
                    if (server != null)
                    {
                        var role = server.AddRole(data.Data.Id);
                        role.Update(data.Data, false);
                        Logger.Info($"GUILD_ROLE_CREATE: {role}");
                        OnRoleCreated(role);
                    }
                    else
                    {
                        Logger.Warning("GUILD_ROLE_CREATE referenced an unknown guild.");
                    }
                }
                break;

                case "GUILD_ROLE_UPDATE":
                {
                    var data   = e.Payload.ToObject <GuildRoleUpdateEvent>(Serializer);
                    var server = GetServer(data.GuildId);
                    if (server != null)
                    {
                        var role = server.GetRole(data.Data.Id);
                        if (role != null)
                        {
                            var before = Config.EnablePreUpdateEvents ? role.Clone() : null;
                            role.Update(data.Data, true);
                            Logger.Info($"GUILD_ROLE_UPDATE: {role}");
                            OnRoleUpdated(before, role);
                        }
                        else
                        {
                            Logger.Warning("GUILD_ROLE_UPDATE referenced an unknown role.");
                        }
                    }
                    else
                    {
                        Logger.Warning("GUILD_ROLE_UPDATE referenced an unknown guild.");
                    }
                }
                break;

                case "GUILD_ROLE_DELETE":
                {
                    var data   = e.Payload.ToObject <GuildRoleDeleteEvent>(Serializer);
                    var server = GetServer(data.GuildId);
                    if (server != null)
                    {
                        var role = server.RemoveRole(data.RoleId);
                        if (role != null)
                        {
                            Logger.Info($"GUILD_ROLE_DELETE: {role}");
                            OnRoleDeleted(role);
                        }
                        else
                        {
                            Logger.Warning("GUILD_ROLE_DELETE referenced an unknown role.");
                        }
                    }
                    else
                    {
                        Logger.Warning("GUILD_ROLE_DELETE referenced an unknown guild.");
                    }
                }
                break;

                //Bans
                case "GUILD_BAN_ADD":
                {
                    var data   = e.Payload.ToObject <GuildBanAddEvent>(Serializer);
                    var server = GetServer(data.GuildId.Value);
                    if (server != null)
                    {
                        var user = server.GetUser(data.User.Id);
                        if (user != null)
                        {
                            Logger.Info($"GUILD_BAN_ADD: {user}");
                            OnUserBanned(user);
                        }
                        else
                        {
                            Logger.Warning("GUILD_BAN_ADD referenced an unknown user.");
                        }
                    }
                    else
                    {
                        Logger.Warning("GUILD_BAN_ADD referenced an unknown guild.");
                    }
                }
                break;

                case "GUILD_BAN_REMOVE":
                {
                    var data   = e.Payload.ToObject <GuildBanRemoveEvent>(Serializer);
                    var server = GetServer(data.GuildId.Value);
                    if (server != null)
                    {
                        var user = new User(data.User, this, server);
                        user.Update(data.User);
                        Logger.Info($"GUILD_BAN_REMOVE: {user}");
                        OnUserUnbanned(user);
                    }
                    else
                    {
                        Logger.Warning("GUILD_BAN_REMOVE referenced an unknown guild.");
                    }
                }
                break;

                //Messages
                case "MESSAGE_CREATE":
                {
                    var data = e.Payload.ToObject <MessageCreateEvent>(Serializer);

                    var channel = GetChannel(data.ChannelId) as ITextChannel;
                    if (channel != null)
                    {
                        var user = (channel as Channel).GetUser(data.Author.Id);

                        if (user != null)
                        {
                            Message msg = null;
                            msg = (channel as Channel).MessageManager.Add(data, user);
                            user.UpdateActivity();

                            Logger.Verbose($"MESSAGE_CREATE: {channel} ({user})");
                            OnMessageReceived(msg);
                        }
                        else
                        {
                            Logger.Warning("MESSAGE_CREATE referenced an unknown user.");
                        }
                    }
                    else
                    {
                        Logger.Warning("MESSAGE_CREATE referenced an unknown channel.");
                    }
                }
                break;

                case "MESSAGE_UPDATE":
                {
                    var data    = e.Payload.ToObject <MessageUpdateEvent>(Serializer);
                    var channel = GetChannel(data.ChannelId) as ITextChannel;
                    if (channel != null)
                    {
                        var msg    = (channel as Channel).MessageManager.Get(data.Id, data.Author?.Id);
                        var before = Config.EnablePreUpdateEvents ? msg.Clone() : null;
                        msg.Update(data);
                        Logger.Verbose($"MESSAGE_UPDATE: {channel} ({data.Author?.Username ?? "Unknown"})");
                        OnMessageUpdated(before, msg);
                    }
                    else
                    {
                        Logger.Warning("MESSAGE_UPDATE referenced an unknown channel.");
                    }
                }
                break;

                case "MESSAGE_DELETE":
                {
                    var data    = e.Payload.ToObject <MessageDeleteEvent>(Serializer);
                    var channel = GetChannel(data.ChannelId) as ITextChannel;
                    if (channel != null)
                    {
                        var msg = (channel as Channel).MessageManager.Remove(data.Id);
                        Logger.Verbose($"MESSAGE_DELETE: {channel} ({msg.User?.Name ?? "Unknown"})");
                        OnMessageDeleted(msg);
                    }
                    else
                    {
                        Logger.Warning("MESSAGE_DELETE referenced an unknown channel.");
                    }
                }
                break;

                //Statuses
                case "PRESENCE_UPDATE":
                {
                    var    data = e.Payload.ToObject <PresenceUpdateEvent>(Serializer);
                    User   user;
                    Server server;
                    if (data.GuildId == null)
                    {
                        server = null;
                        user   = GetPrivateChannel(data.User.Id)?.Recipient;
                    }
                    else
                    {
                        server = GetServer(data.GuildId.Value);
                        if (server == null)
                        {
                            Logger.Warning("PRESENCE_UPDATE referenced an unknown server.");
                            break;
                        }
                        else
                        {
                            user = server.GetUser(data.User.Id);
                        }
                    }

                    if (user != null)
                    {
                        if (Config.LogLevel == LogSeverity.Debug)
                        {
                            Logger.Debug($"PRESENCE_UPDATE: {user}");
                        }
                        var before = Config.EnablePreUpdateEvents ? user.Clone() : null;
                        user.Update(data);
                        OnUserUpdated(before, user);
                    }

                    /*else //Occurs when a user leaves a server
                     *  Logger.Warning("PRESENCE_UPDATE referenced an unknown user.");*/
                }
                break;

                case "TYPING_START":
                {
                    var data    = e.Payload.ToObject <TypingStartEvent>(Serializer);
                    var channel = GetChannel(data.ChannelId) as ITextChannel;
                    if (channel != null)
                    {
                        User user = (channel as Channel).GetUser(data.UserId);
                        if (user != null)
                        {
                            if (Config.LogLevel == LogSeverity.Debug)
                            {
                                Logger.Debug($"TYPING_START: {user.ToString(channel)}");
                            }
                            OnUserIsTypingUpdated(channel, user);
                            user.UpdateActivity();
                        }
                    }
                }
                break;

                //Voice
                case "VOICE_STATE_UPDATE":
                {
                    var data   = e.Payload.ToObject <VoiceStateUpdateEvent>(Serializer);
                    var server = GetServer(data.GuildId);
                    if (server != null)
                    {
                        var user = server.GetUser(data.UserId);
                        if (user != null)
                        {
                            if (Config.LogLevel == LogSeverity.Debug)
                            {
                                Logger.Debug($"VOICE_STATE_UPDATE: {user}");
                            }
                            var before = Config.EnablePreUpdateEvents ? user.Clone() : null;
                            user.Update(data);
                            //Logger.Verbose($"Voice Updated: {server.Name}/{user.Name}");
                            OnUserUpdated(before, user);
                        }

                        /*else //Occurs when a user leaves a server
                         *  Logger.Warning("VOICE_STATE_UPDATE referenced an unknown user.");*/
                    }
                    else
                    {
                        Logger.Warning("VOICE_STATE_UPDATE referenced an unknown server.");
                    }
                }
                break;

                //Settings
                case "USER_UPDATE":
                {
                    var data = e.Payload.ToObject <UserUpdateEvent>(Serializer);
                    if (data.Id == CurrentUser.Id)
                    {
                        var before = Config.EnablePreUpdateEvents ? CurrentUser.Clone() : null;
                        CurrentUser.Update(data);
                        PrivateUser.Update(data);
                        foreach (var server in _servers)
                        {
                            server.Value.CurrentUser.Update(data);
                        }
                        Logger.Info($"USER_UPDATE");
                        OnProfileUpdated(before, CurrentUser);
                    }
                }
                break;

                //Handled in GatewaySocket
                case "RESUMED":
                    break;

                //Ignored
                case "USER_SETTINGS_UPDATE":
                case "GUILD_INTEGRATIONS_UPDATE":
                case "VOICE_SERVER_UPDATE":
                case "GUILD_EMOJIS_UPDATE":
                case "MESSAGE_ACK":
                    Logger.Debug($"{e.Type} [Ignored]");
                    break;

                //Others
                default:
                    Logger.Warning($"Unknown message type: {e.Type}");
                    break;
                }
            }
            catch (Exception ex)
            {
                Logger.Error($"Error handling {e.Type} event", ex);
            }
        }