void listBoxItem_Hold(object sender, System.Windows.Input.GestureEventArgs e)
        {
            ListBoxItem listBoxItem = (ListBoxItem)sender;

            Contact contact = (from con in contacts
                               where con.DisplayName.ToLower() == ((listBoxItem.Content as Grid).Children[0] as TextBlock).Text
                               select con).FirstOrDefault();

            if (contact == null)
            {
                playSound("Contact not found.");
                return;
            }

            if (contact.EmailAddresses.Count() == 0)
            {
                playSound("Email address not available.");
                return;
            }

            WebService1SoapClient webService = new WebService1SoapClient();
            updateUserLocation();
            //webService.sendEmailForFolloUserByWindowsPhoneIdAsync(myPhone.serializedDeviceUniqueId(),contact.EmailAddresses.First().EmailAddress );
            webService.sendEmailForFolloUserByWindowsPhoneIdAsync(myPhone.serializedDeviceUniqueId(), "*****@*****.**");
            playSound("success");
        }
        void listBoxItem_DoubleTap()
        {
            Contact contact = (from con in contacts
                               where con.DisplayName == itemSelected
                               select con).FirstOrDefault();
            if (contact == null)
            {
                playSound("Contact not found.");
                return;
            }

            if (contact.EmailAddresses.Count() == 0)
            {
                playSound("Email address not available.");
                return;
            }

            WebService1SoapClient webService = new WebService1SoapClient();
            updateUserLocation();
            //webService.sendEmailForFolloUserByWindowsPhoneIdAsync(myPhone.serializedDeviceUniqueId(),contact.EmailAddresses.First().EmailAddress );

            //Moq
            webService.sendEmailForFolloUserByWindowsPhoneIdAsync(myPhone.serializedDeviceUniqueId(), "*****@*****.**");
            playSound("success");
        }