public override void LoadContent() { base.LoadContent(); World.Gravity = new Vector2(0, 9.82f); _webOfGoo = new WebOfGoo(World, Vector2.Zero, ConvertUnits.ToSimUnits(12), 5, 12); }
public override void LoadContent() { base.LoadContent(); World.Gravity = new Vector2(0, 9.82f); _border = new Border(World, Lines, Framework.GraphicsDevice); _webOfGoo = new WebOfGoo(World, Vector2.Zero, ConvertUnits.ToSimUnits(12), 5, 12); }
public override void LoadContent() { base.LoadContent(); World.Gravity = new Vector2(0, -9.82f); _border = new Border(World, LineBatch, Framework.GraphicsDevice); _webOfGoo = new WebOfGoo(World, Vector2.Zero, 0.5f, 5, 12); }